The design of Info-log & Minimap in BF2 proved to be another disaster. Time for another Frostbite.
【v2.2update】 1. Fixed unable to enter game problem for AMD GPUs for they lack pixel shader model registered before; 2. Fixed remainder from other texture in soldier view arrow icon in minimap; 3. Color inputs of 0.15 0.15 0.15 no more set to transparent in shader to save compute power. 【v2.1update】 1. Enhanced Commander scan line and scanned targets; 2. Fixed position of squad number when in vehicle; 3. RGB input 0 0 0 will not be set to transparent because some weapon huds use this color. ********************************************* Fully enhanced Chatlist and Minimap. Thx DICE, for such "impressive" design that spurs me back for life even I have been into sim racing for almost a year....
nice stuff, thx
thanks but it works and can be used with low resolution 800x600
Can you make please purista fonts with glow "ultra small", "small","medium","big" for menu server.
Find BF2 font tools and Purista fonts here and you can make any effects you want lol. Mega.nz
Thanks, i already create It.
hi Leeberty i manage to create a .fnt file and convert it into bf2 font file, but after converting, the dds texture of the font is empty(0kb) and can't be opened by photoshop.
seems like the issue caused by nvcompress.exe that doesn't work, tried with other .tga file and have the same result.
any idea to fix this? thanks
pmed, lol
newest bmfont64.exe can save dds or tga as you wish
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Everything works perfectly except for the large one and the minimap