Freelancer: Sirius Revival is a multiplayer-only modifaction for Freelancer. It overhauls the entire game with a strong focus on multiplayer (single-player being disabled). The mod's aim is to remain as lore-friendly as possible and only add content when necessary. The principle is to offer original content reworked primarily, to keep the original atmosphere of the game.

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General

  • Fixed various original game bugs
  • Increased Cruise speed to 500 m/s
  • Increased Trade Lane speed to 5000 m/s
  • Increased docking and undocking speed
  • Maximum amount of credits increased to 2,147,483,647
  • All ships (except Nomads) can be acquired
  • Big ships use mooring points on planets and stations
  • Ship sale with 75% of the original value
  • Death Penalty based on ship, equipment and cargo value
  • Increased repair costs
  • NPCs spawn and unspawn at 5k distance (original 2.5k)
  • Enemy jump gates cannot be docked at
  • NPC scan cargo much earlier and leave less time to flee
  • NPCs tractor in cargo
  • Physical collisions cause much more damage
  • Exchangable Engines
  • Exchangable Power Plants
  • Dockable player battleships/liners (need to be in the same player group)

HUD/UI

  • Higher resolution textures and interface
  • Working filter of zones/patrol routes by enemy or friendly on map
  • Additional interface for targtting and seeing status of own and enemy ships
  • New icons for equipment, ships and goods

Balancing

  • Overhauled NPC spawns: NPCs of all levels can be found across the universe – can be very challenging!
  • Overhauled Mission offers: Mission of all levels can be found across the universe
  • Overhauled Weapons and Equipment: Everything was redesigned from scratch with focus on multiplayer experience
  • Overhauled Shield balancing: Weapon types and shield types influence each other much more
  • Overhauled Ship balancing: Ships of similar classes have very similar statistics and behaviour
  • Reputation only acquirable by destroying ships and objects (exception for Bounty Hunters and Zoners). Missions give no more reputation (except for Bounty Hunters).
  • Mass of ships, equipment, and cargo influences on manouverability
  • Firing "around corners" for players reduced to 15° (original 40°)
  • Redesigned Artefact Weapons (former Class 10) with all unique mechanics
  • Reworked trading goods prices, mass and cargo-hold volumes

Additions

  • Increased visibility range of objects
  • New Effects & Sounds
  • New Equipment
  • New Goods
  • New very heavy fighters for Liberty, Rheinland, Kusari and Blood Dragons
  • Tutorial System for easy and forgiving introduction, and start jump into every colony
  • Access to Alaska and Tohoku and more
  • Mining zones for Mining Ships with plenty of unique loot per asteroid
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Freelancer: Sirius Revival Launcher

Freelancer: Sirius Revival Launcher

Full Version

The mod comes with its own launcher to download the necessary files and keep them always updated. You only need an original clean english Freelancer installation...

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