Forward Edge Battle Area is a partial conversion for UT focusing on a conflict between two factions - United Earth Task Forces and Havian Rebels, an alien race, set deep in the future. F.E.B.A. can be played with any gametype, any map. By default, FEBA includes 4 variants of the UT default gametypes that have been enchanced to feature the UETF vs Havian Gameplay. Additionally, FEBA adds over 20 new weapons to UT, nearly 50 spells, and 40 skins/models.

In FEBA games, all items and weapons are removed. Instead, FEBA uses a currency system that rewards players for killing enemies, etc. Additionally, players can gain experience after killing highly experienced players. Eventually, a player 'Levels Up' after gaining a certain amount of experience points. Depending on the class of the player, higher levels can mean anything from becoming faster, inflicting more damage, or better resistance to damage, etc.

UETF Classes

  • Harbringer: Light soldier, the harbinger is a recon. He has limited armor and cannot carry heavy weapons. He compensates with speed and access to some devices that give him advantage in mobility and perception.
  • Commando: The standard soldier. Used in most missions the commando has the heaviest firepower, he's also the class to sustain the most casualties, but definitely the backbone of the modern army.
  • Engineer: Some of our recruits prove to have superior abstraction ability. When we detect them we send them to the engineer school where they learn the basics of devices and warfare automation. Because in modern wars,human abilities are not enough the engineer has to be on the ground.
  • Fade: Some trained soldiers that can be used on specific missions where discretion an accuracy is required they are equiped for infiltration and espionage. The are armed with precision weapons of great destruction.

Havian Classes

  • Weaver: Havian traditions refer to them as 'the wind' or 'moving shadow'. They are the faster moving humanoids in the world of FEBA. They don't have very powerful spells at low levels, but higher level Weavers are very efficient killers that are difficult to keep track of with bare eyes.
  • Summoner: Adepts of the fire magic. When the summoners arrive on the battleground that means heavy destructions and many casualties on both sides.
  • Reaper: These dark magicians are not adepts of the common ways. They use necromancy and other odd forces to dispose of their ennemies and they will continue to torture their souls, long after the body is dead.
  • Templar: Unlike the previous classes, the templars are the defenders of life. Provided you're not one of their ennemies of course. It is said that they gain spiritual power from healing their teammates. That and their other special abilities, making them an essential component of every havian squadron.
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    FEBA backgrounds

    FEBA backgrounds

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    This is the FEBA backgrounds to give some FEBA touch to UT, it needs the OSX background changer to be used

    Episode 164

    Episode 164

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    This is the FEBA episode 164 mod, a previous version of FEBA relased in the 2000's

    Forward Edge Battle Area 2 (UMOD)

    Forward Edge Battle Area 2 (UMOD)

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    Forward Edge Battle Area 2 for Unreal tournament, Umod version.

    Comments
    syythe
    syythe

    updated comment: amazing you can really tell the amount of work you guys put into this. every class works seamlessly with your team whether bot or human (most common complaint of mine) the only issue i am currently having is the amount of things you need to keep track of to survive here (menu buttons spell book buttons) but in time i feel i will get used to it...the bots do seem more aggressive now....bot code enhancements? either way.. for nearly perfecting a rpg first person shooter i give you 9.90/10 (nothings perfect but this is close)

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    syythe
    syythe

    problem: ive noticed that my mass is always above the limit and no matter how many weapons i drop i can never buy anymore due to excess mass..this always happens even when i only spawn with the energy pistol and impact hammer...what is going on?(updated) seems FEBA doesnt like other mutators like doublejump ut it was doubling my mass while active. for best results play with no mutators active

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    quake
    quake

    cool

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    sephy999
    sephy999

    very fun, grenades 0 \/\/ /\/!

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    Darkness Creator
    Darkness

    Yeah, I agree... that's because it changes a lot of things, like player classes, weapons and all...

    Reply Good karma+1 vote
    R][OT
    R][OT

    awsome mod. it has trouble with other mods at the same time though.

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    Darkness Creator
    Darkness

    It's a nice Mod... but I hate the Havian... I really didn't like what happened to "DarkMagic" mixed with weapons... :(

    Reply Good karma+1 vote
    syythe
    syythe

    agreed. but the havian does have something the others dont. skill upgrades...though i do think being able to turn em on and off would be much better. i still prefer the earth forces though..and the "f.e.b.a" maps. are they gonna be mapped or am i just holding my breath? because i think have sentinel minigun cannons around the earth forces computer would make things a tad more interesting. and maybe cutting down on the usage of the "____ is under attack" alarm..

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    GAMESOULjA
    GAMESOULjA

    that must be the biggest gun i've ever seen in a game like UT o.o

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