For Hire is a Cooperative shooter for the Source 2007 Engine,combining a high attention to realism and tactical/stealth gameplay.
I've been reworking the training map a bit so that it's better optimized. With that out of the way, I decided to start added some much needed details to the interior of this building!
Note the modelled sandbags which fill the windows (this map is set on a Forward Operating Base in Afghanistan)