Alliance are a serie of different mods. On the Star Wars GC, you can play the civil war Empire vs Rebel era + Black Sun and soon the Republic and CIS.
This is my last work, the addition from a new campaign similar at concept to the originals where some planets are hidden, the AI in the galactic mode has a different behaviour from other normal galactic conquest.
Here the AI does not conquer neutral planets or build anything. Mostly it is controlled at 100% and the movements from it are made following a story.
A non-active AI is better because it prevents any interference from the AI with the mission story. The previous campaign design had this problem and it was a constant headache. Now everything should be better.
Obviously there are missions following a story and different time eras.
Anyway, the new style open a world of possibilities for new additional missions eras for the campaign.