a one man mod that looks to bring new and old ideas into zero hour. a special focus is being put into the naval fighting with comeing with Skirmish maps dedicated to the such. the mods been in development for about 2 months now and i think iv made good progress. Plenty of new tech building will be added and added throught skirmish and generals challenge maps to bring a new edge to the battlefield like: Coastal Guns for bombarding enemy ships Large nuclear power plants that provide plenty of power, but will explode. . . violently. Radio Bunkers for calling in off the map Help like artillery, airstrike, and even paratroopers. a new game type will be added to skirmish that I bet most of you are familier with, conquest. The only resources on the map will be from capturing controll points. this will be fun with a mix of naval warfare and island hopping for resources. co-op is another feature that will be added later.
the weapons of the rangers and missile defenders are pretty good
nice M16s and bradley only to uncover what missile launcher it is from missile defender BTW nice M2 Bradley
the model looks decent but i really need to reskin before i release, this is the first thing i ever skinned
hey can i ask please how the hell do you change weapons? :/
take the model of the ranger and remove the gun from it.
then take your new model of a gun and put it in its place.
create 2 space warps
on the first one add all bones, but remove both wwskin, the skin of the model (ex AIRNGR_SKN), pickbox, and the model of the gun
Bind the SKN to the space warp, select all vertices and auto link to bone.
on the other Spacewarp just add the model of the gun
Bind the model of the gun to the 2nd spacewarps and do the same thing with auto Linking.
Export it
tell me if you need more help
thanks this is helpful don't mean to sound ungrateful but since im new to modding and skinning i may need a step by step guide, thanks
Sleipnirstuff.com
here is a link to a forum that helps me alot. on the page there is a downloadable tutorials on it. that is were i got it. the whole forum is very helpful
Looks cool. I hated how the vanilla all had sticks that looked like at4s or kornets. Keep up the good work.
cool. seems it might be a little expensive as far as polygons go, tho
The Bradley's turret needs more work.
Other than that it looks great! Keep up the good work!