Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

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pvcf Author
pvcf - - 4,943 comments

please take in mind that this is only a ugly testmap where i quick test new code and effects, its not a map from the mod Operation Clearing.

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Dieger
Dieger - - 612 comments

looks.....GREAT!

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pvcf Author
pvcf - - 4,943 comments

thanx for your comment, dieger :)

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Dieger
Dieger - - 612 comments

hey any news on a release date? i bought FC again just for this mod :)

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pvcf Author
pvcf - - 4,943 comments

sorry, no date, but everyday the release comes closer XD

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Dieger
Dieger - - 612 comments

WHOO! btw how much progress would you say you done?

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pvcf Author
pvcf - - 4,943 comments

70 - 80 percent :)

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Dieger
Dieger - - 612 comments

.....WHOOHOOO!!!

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Zafer233
Zafer233 - - 62 comments

I second that! Looking comparable to FC2 and great job once again! I like the attention to detail with the weapon there on a side note. Will all weapons be mirrored correctly, no or mixed? So with it being 70 to 80 percent done will the majority of the mod be mapping or effects oriented. Which one will have more content out of the 100 percent in other words.

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pvcf Author
pvcf - - 4,943 comments

o be honestly my english isn't so good and i did not understand some things you ask, sorry for that. (especially the part with the mirrored weapon).
the mod is in developement since 2008, most parts of the maps was finished in dec 2010, and 2011 i started to script in some nice things XD

so, the mod will have very big maps, with unique settings, a very big story, hopfully a high potential for playing it again and last but not least its technically a totalconversion :)

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Description

this video shows how the vegetation reacts now to the player and weapon force *g*