Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

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Add media Report RSS patch 1.4 wall demonstration
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pvcf Author
pvcf

btw here is the video with real light which will be in OPCL , this time during sunrise:
www.reflex-studio-storage.com/clearing/video/opcl_first_vehicle_preview2_sunrise.avi

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Didjay
Didjay

It reminded me of the game Interstate 76 Youtube.com.
Nice job !!

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pvcf Author
pvcf

currently it makes again much more fun just drive around in a empty map than creating content >/

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MATHEMAGICIAN
MATHEMAGICIAN

Hello pvcf
when this will be finally ready????

cos looks very interesteing a meet S.T.A.L.K.E.R FARCRY
,..I hope this comes out very soon,..AND FINALLY SEE THE LIGHT

This is now year 2014,..

Hey guys like RonaattoriFIN please donate to this guy pvcf so him
relase it as soon as possible,..

ALMATICA

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Description

a patch lvl 1.4 demonstration:
a short demonstration on AI and brushed wall obejcts with checked "hide" switch in properties.
the AI can't see through that wall (even if player can, because its a half transparent texture). AI only can HEAR the player behind the wall.

i made that video to demonstrate that patchlevel 1.4 is totally bugfree and if some mods have a problem with AI seeing trough walls, its not the fault of the patchlevel.

note the smart AI behaviour, its still the best in FPS gaming.

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ai_hide_wall.avi
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