Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

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pvcf Author
pvcf - - 4,943 comments

i've builded this structure out of 3 single little objects, 2 pipe objects and 1 metal frame segment --> Lego :D :D

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Marek33
Marek33 - - 3,891 comments

Great work! That pipeline looks interesting and also that tower.

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pvcf Author
pvcf - - 4,943 comments

thank you! and pipelines are usable for climbing :)

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Marek33
Marek33 - - 3,891 comments

That's nice! I like more ways of completing the mission.

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pvcf Author
pvcf - - 4,943 comments

but i'm actually not sure if its maybe to easy :/

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DyNaM1k_Official
DyNaM1k_Official - - 216 comments

That tower though, looks really high, if we can go there it would be so cool, seeing all those sights

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pvcf Author
pvcf - - 4,943 comments

I'm sorry, not really at all: i have a routine which scales the fog-distance with the z-position (high) from player. that means you feel like beeing in clouds at such high positions and don't see anything in distance.
it's needed to prevent not good looking map-boarder clippings on horizon if you are at too high positions, sorry !

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DyNaM1k_Official
DyNaM1k_Official - - 216 comments

which means jumping from there is even cooler haha, don't worry about it.

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