Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

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pvcf Author
pvcf - - 4,943 comments

slowly i getting satisfied with that area :D

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HFCR
HFCR - - 503 comments

Very atmoshperic ! :)

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pvcf Author
pvcf - - 4,943 comments

thank you :)

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F4Qs
F4Qs - - 272 comments

great work like always.

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pvcf Author
pvcf - - 4,943 comments

thank you :) in case you wonder why you get a additionally update information: i replaced the both pictures with actual versions, just some small changes but ... for me... ist different :D

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F4Qs
F4Qs - - 272 comments

is this an update version of this? Moddb.com

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pvcf Author
pvcf - - 4,943 comments Reply Good karma+3 votes
Marek33
Marek33 - - 3,891 comments

Awesome work and great atmosphere!

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pvcf Author
pvcf - - 4,943 comments

yeah thank you marek33 :)
actually i'm very satisfied with it too, it even looks not death without living AI, thats always the goal.
have had last days a little fight with code because if you have saved and loaded this position, the loaded game was then on day time... cool but not intendet, buuuuug :D
and this happened in both save/load systems, devkid loader and crytek loader... fixed !
first this scene was planned as daytime but it eated up way to much FPS, which is strange, because it have had only one lightsource, the sun.
now i have ~20 dynamic lightsources but twice time FPS. i still did not understand this engine.

Reply Good karma+3 votes
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