Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

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FarCry0424
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pvcf Author
pvcf

hah, i managed to turn a boring asphalt street into some more interesting looking one :D
sorry for the two fence pool errors and the tripple repeating crete fence fundament, will repair it soon. (*)

i would love to move some of the creten plates a little bit down, but we have in cryengine a invisible terrainculling hull, which is, hmm, like ~10 cm high.
if i now move down the beton structures a little bit, they will be still visible, but the terrain physic hull lays over them.
that will result in wrong step sounds and if you drive there whith a vehicle the tiremarks from terrain material will be processed over the crete.
please note that this section is not a corridor design, you can also explore and use totally the area left from the fence and right behinde the rocks, this is totally open world.

(*) i start creating such scenes with look a like tempholders, just to get a feeling how it will fit in the world"geometry" and if it "works".
this leads sometimes to such eye-hurting things like the to short fence pool or growing plants out of crete plates (which should be fixed now).

Reply Good karma+5 votes
Admer456
Admer456

This looks like that BMX track on Mount Chilliad in GTA:SA. Cool. :)

Reply Good karma Bad karma+3 votes
pvcf Author
pvcf

ah, yes, good old rememberings :D loved this track :)

Reply Good karma+3 votes
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