Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.
WIP
looks pretty good to me
thank you! mom i'll record a short video from that scene :)
unfortunately the contrast / blackness is gone in recording -.-
Great like always. Is the bullet/rocket edited? 2:55 thats a pro way to drop a rpg
there is poorly one thing in original FarCry which is not edited or completely rewritten here ;)
about the RPG: i gave weapons a low poly collusionhull, which can lead to such intresting behaviour :D
the problem which i have faced earlier was, that weapons always are high-poly models, but cryengine support only physichulls with 100 polys max.
the engine generate on load the needed physichull if there is none with 100 polys max, but that can lead to broken / open meshes which cause sometimes problems like "diving" objects or objects stuck in player or memory leaks and so on.
incredible work!
yup^^ but finding always out WHY problems occour and how to solve such things, needs often MONTHS of hard work and researching.
showing than a flawless walk trough which hides all the problems is then the happy moment :D
This is really good and fun to watch!
thank you very much :)