Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

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pvcf Author
pvcf

actually i implement vehicles to this map, it's a little bit difficult, because it seems i have to model specific physic and mass hull boxes for good suspension and steering behavior for this map. I dont know exactly why, it seems it have to do with the physical materials i have given to roads (asphalt and gravel) which does not work with the tires (way too much grip).
on grass and mud the behavior is good. i think i will change some variables in materialsection (sliding factor, stiffiness, bounciness and such things).

ps.: i will change those ugly backplane from vehicle, it's more or less a placeholder until i create some better one. have actually fight more with vehicle physic.
have played to much GTA5 last months with a nearly perfect vehicle behaviour and ofcourse my goal is to get it in that direction.

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