Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

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pvcf Author
pvcf

TestRecording (Sorry, again boring stuff) :
-Full Particle Load
-Boids
-Flogs
-Insects (Bees :D )
-Sounds

second Part: some recorded Bugs i have to fight with

ps.: FPS is limited in vehicles to somewhat between 50 and 70 FPS, otherwise i have no exact control about some bevahviors (suspension... sliding...) , because they alter depending on FPS. So i limit MaxFPS in vehicles and you see therefore those low values in the recording, it's NOT because the vehicle cause so much load.

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Marek33
Marek33

Awesome work like always.

I wouldn't say boring since its interesting for me and just like the F4Qs said, your videos are always amazing.

About Far Cry 5: You can, but I still think that, Far Cry 5 does have more bugs. Not only that it is, rushed and downgraded like almost every single Ubisfot game in last 10 years, but your mod, is made with passion and that's one of the main things, which Ubisoft don't really have.

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pvcf Author
pvcf

thank you very much!
i agree with the strange feeling from "fight" places which far cry 5 give: they look totally, hmm, like: "hey, greetings from the natural division, we have leaved some places blank, so you can build there bases, good luck" and then the props and building departement totally missaranged the places so they look exactly like i have it described, very strange. i also hate the look of always the same white vehicles with the same cross symbol on it and on every building and crate, that looks so stupid and false.

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Marek33
Marek33

You are welcome.

I have seen quite a few videos about it, but not so many that I justificate how the fights are, but since its Ubisoft, you only need to play one FC game and you know them all. However, this thing, applies only on the Far Cry 3, Far Cry 4 and Far Cry 5. Far Cry Blood Dragon was fun and it cost 20€ at launch, which was a good price, but Primal doesn't so that was disappointing (+ it has a few weapons and not a lot of fun content). For 60€ I was expecting a lot more.

Also, since the Far Cry 2 had a great physics I was hoping that Far Cry 3 and newer ones would expand in that area, but unfortunately they didn't so that's one of the main problems for me.

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pvcf Author
pvcf

yes, they leaved out the vegetation physic, maybe it was deactivated for consoles and they simply forgot to activate it for the PC version, because it's definitely in the engine and working, same for fire and particle system.
my feeling was: the coder or the coding section who have implemented this system is not anymore in duty and the new one simply forgot it and focussed more about the nice streaming system and terrain tesselation and the water fluid system and the editor.
maybe they have also a problem which i actually have with burning vegetation: i can burn and remove finally vegetation, but i did not found a way to "ressurrect" the vegetation with the fastload system.
i think they run exact in the same trap and you have always make decissions: invest weeks and manpower to debug this, so firesystem can be activated again or not. if yes, then every prop need a second, burned/destroyed version or atleast a special code which can add to every material the burn texture.
but than they maybe get in troubble with their new damn bad looking physical material shader system (the result is those strange identical colors on walls / buildings which look always like lego or painted).
additionally the firesystem needs heavy CPU resources, because every "fireplace" must look from time to time in near distance if there is a new, not burning but burnable thing, check material, and spread fire. then THIS must look also TOGETHER with the old fireplace, and after some time this cause horrible CPU load.

ps.: the proof that the old core coder team is not anymore there is the buggy vehicle physic, ok, i have it too, but i know WHY i have it and i can debug this within 20 minutes of work in 3dsmax.

the new coderteam forgot about some old cryengine core rulez in the physic section (chriss roberts team also run in this trap, last year every walking charakter was jittering like hell by every footstep because of too much microcollusions with to high physicmesh polycount).

Reply Good karma+3 votes
Guest
Guest

That could be it, but since there are a lot of deadlines in the gaming industry, I think it's that or the fact that Ubisoft doesn't care about PC. They care only about consoles, and if they can't run it, there will be no additional features on PC.

Maybe, but since they don't want to delay the release of their games, they just remove it. Even if it worked perfectly in the Far Cry 2. Its just way too much work for them (even if they definitely have a lot of manpower for that).

That's great to hear and I wish that there would be people like you in the gaming industry. The situation would be way better than.

I'm Marek33, but I can't seem to log in.

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Marek33
Marek33

So, I found out how to log in. I need to use the password reset function and thanks to that, I have logged in. Unfortunately, I still have absolutely no idea why I had (and probably have) that issue, but hopefully next time when I log in, it will be working.

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pvcf Author
pvcf

maybe a cookie error in your browser ?

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Marek33
Marek33

I tried deleting cookies with CCleaner and without it, but that also doesn't work. I have that problem for almost three days and for me the only solution was to use password reset, but even then, I can't log in normally. I'm using Firefox and I also tried Google Chrome, with Add-ons and without it, but none of them worked.

Also, other sites like Crymods, NexusMods, GitHub, AP-PRO. Ru, World of Players (DE & RU) works perfectly, so I think there is an issue with the Moddb login system.

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pvcf Author
pvcf

yeah i have had also problems with logging in on Moddb a year ago, i reported that but i got no reaction.

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Marek33
Marek33

Do you remember, when exactly do you have that issue? Since I have it only in the last few days and I never had it before (and I sign in multiple times in a day, even if I'm here a few seconds).

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pvcf Author
pvcf

hmm, 3 or 4 years ago, since then it was for me only possible to lock in with chrome and only via the main side, not the fast log-in link. firefox and opera does not worked anymore with the altered moddb login behaviour.
since them i keeped my cookies and stayed logged in all the time.

Reply Good karma+3 votes
Marek33
Marek33

I see and that's weird. Until the beginning of this week, I almost never had a single issue with signing in (only back in November 2017 where there was some issue with the site).

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krondon57
krondon57

Wow, what a beaut

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pvcf Author
pvcf

than ;D

Reply Good karma+3 votes
Vikom
Vikom

Looking really good.

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pvcf Author
pvcf

thank you Vikom :)

Reply Good karma+3 votes
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