Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS FarCry devkid full 641 (view original)
FarCry devkid full 641
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
pvcf Author
pvcf - - 4,943 comments

because i have now control over the level of darkness which every player have on their screen, no matter which gamma and brightness settings he have, i can finetune ambiences and lights and can exactly determine where he could see things without light or not, this is a very big achievement which caused some headache in leveldesign here for a year.

Reply Good karma+5 votes
Blue199
Blue199 - - 6,973 comments

Oooooh, nice! This looks like a wild west town :D I like this! (not sure about those freakish towering rocks in the background, but it's still really nice!)

Reply Good karma Bad karma-1 votes
pvcf Author
pvcf - - 4,943 comments

this is a harbour-storage-warehouse area :D
wild west town was really not intendet :D is it because of the mountains ?

Reply Good karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: