Faerun 0.3.1: A hotfix for version 0.3.0 of the Forgotten Realms Mod for CK2. This version fixes most of the major bugs from our first beta release.
We are proud to announce today the release of our first bugfix of the open beta version. Version 0.3.1, out today, brings small speed and stability improvements, and the following changes and fixes:
- New graphics, titles, and localisation for giants
- Bloodlines
- All characters now get exactly one species trait. (Exception: dead fathers of automatically-generated patricians.)
- Marriages between biologically incompatible couples are now dissolved automatically early on
- New species: Half-giant, fey eladrin, troll, sarrukh
- New religions: Sylvan, Qualith, Solipsist
- New culture: Fomorian
- A small new story event for Bhaalspawn
- A decision to recreate one of those Forgotten Realms we hear so much about...
- Generic monsters no longer spawn as adventurers
- Immortality is now better-supported
- Class levelling is now faster
- Female characters can found merchant republics
- For the time being, possessed characters do not sire tieflings
- The Assassin class has been removed; the Shadow already covers its intended concept
- Lots more events now have Faerun-specific localisation
- Map fixes - Glister and the Upper River Chionthar now behave correctly
- Ceremorphosis now works better
- Changes to religion localisation
- Nomads can now conquer monsters
- Generic monsters have fewer interactions
- Fixed broken buttons and localisation in patron deity decision
- Lots of small history fixes
- Lots of new cultural localisations
- More flags
- More international localisation
- More playable dragons
- More species diversity