Fading Dusk is a fully stand-alone mod for Tiberian Sun set a year after the events of Firestorm, and tells an original story that deviates from EA's Tiberium Wars. It currently includes 4 fully playable factions as well as a handful of missions with more in development. Our goal is to create something that feels like a continuation of the tone and style set by TS with enhanced and expanded gameplay.

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Report RSS A vision of the Future... (view original)
A vision of the Future...
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bob600
bob600 - - 352 comments

awesome

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swiggityswagger
swiggityswagger - - 259 comments

What are the forgotten factions?

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askhati Author
askhati - - 28 comments

Forgotten = the mutants we see in the TS/FS storylines

Militia = the City-State Militia, or CSM for short; they are basically a "civilian" faction that has become militant, and uses old GDI tech from Tiberian Dawn

Hofati = a secret for now

Warlord = also a secret, but with a Nod & African flavour...

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swiggityswagger
swiggityswagger - - 259 comments

Cool!

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zproxy
zproxy - - 108 comments

we do need a military police faction. i know of GAD and GloboTech

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THEREADINGADDICT
THEREADINGADDICT - - 23 comments

Hofati (Choctaw)

Verb

"to grow"

Interesting...

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Description

What does the future of Fading Dusk look like? This! We have an array of factions planned for the mod, and will slowly but surely be adding them to the Public Beta over the coming months and years. Expect to see new factions with new looks, new play-styles and new tactics on the battlefield soon (but not too soon, since these actually take long to produce...!).