- Powerfist range was too short.
- Stormbolters were being Uber accurate.
- Broken stormbolter ammo icon.
- Broken marine health indicator.
- Boltpistol and chainsword reload being silent.
- Pasmagun charging and zooming bug (zooming now interrupts charging).
- Pasmagun charging and switching bug (switching now interrupts charging).
- Players getting stuck by the big door in ex_valley's outpost (added invisible wall).
- Warehouse door in ex_ichar_iv not opening and closing based on which team controls it.
- ex_tarsis_ultra snow fx chnaged to reduce GPU lag.
- Prevented doors over opening.
- jittering carnifex ragdoll rebuilt, largely reducing the jitter .
- Tyranid target objective on city_conflict fixed in the overview.
- Tactical overview to use the map specific image.
- Veteran weapons are described as with chainsword instead of with powersword.
text carrying over from a previous map/mission. Where not specified by
the map it defaults to a generic "kill the enemy" mission.
- Menu background now uses the EX style rather than the default Half-life 2 Episode 2 background.
- Reverted the Venom Cannon to automatic reloading, with a lower ROF, increased the damage to 100 (25 direct, 75 splash).
- Scaled up the Rhino prop by 20%
- Class selection menu improved styling to make it clearer.
- Wargear selection menu improved styling to make it clearer.
- Tactical Overview screen improved styling to make it clearer.
- Aesthetic improvements to the marine fortress on EX_Taris_Ultra.
- Aesthetic improvements to several areas on EX_Hive.
- Improved access to the vents in ex_thunderhawk.
- Added turret spawn points to ex_valley, ex_orbital, ex_lycantium, ex_spacehulk and ex_ichar_iv.
- Moved the generator objective on ex_thunderhawk.
- Updated the loading map for ex_thunderhawk to reflect the new objective locations.
- Re-structured the warehouse objective and added a vent route for assault marines and genestealers on ex_orbital.
- Raised the roof between monument and car park on ex_lycantium (prevents tall tyranids having to duck).
- New prop models have been aligned to the walls on Thunderawk and additional cover has been added.
- New mission text for Ichar IV.
the local player on the scorebaord in a dark band rather than a light
one (the light background makes it hard to read).
- Slashing weapons do less knockback than other types.
- Powerfists do double the knockback than other types.
- Buffed Lictor talon range from 192 to 200.
- Buffed chainsowrd and powersword attack speed by 20%.
- Buffed flamer damage from 17 to 20.
- Massively buffed Stombolter accuracy.
- Buffed powerfist damage from 80 to 90.
- Massively buffed Apothecary healing tools & powers.
- Buffed Apothecary ammo from 2 clips of bolts to 3.
- Nerfed Apothecary health from 150 to 110.
- Turrets do 8 damage per hit and ignore carnifex armor.
- Turrets take extra damage from Deathspitter acid.