This mod adds 5 new factions to the native game, each one with their particularities. Elephants, Gunpowder and Repeating Crossbows have been added. - Braetynian Kingdom : Brittany / Britain inspired, with fierce warriors like Heavy Knights, Berserkers and Saboteurs (GP) - Sudestrian Kingdom : Byzantine inspired, with the best Gunpowder Units (Musketeers, Harquebusiers), Cataphracts and Legionnaires - Empire of Xothay : Japan/China inspired, with Hatamotos (Elite Infantry with a Pistol), Samuraï and Chukonus (Repeating Crossbow) - Phoessanid Empire : India inspired, with Cornacs (Elephants), Meharists (Camels) and Harquebusiers (GP) - Jumne Realm : Nord's Northern Rivals, with Drengr (Heavy Elite Infantry) and the best light cavalry. This mod is based on Tocan's Calradia and consequently includes most of its elements, including the Dark Knights invasion (gunpowder advised ;-) )

Description

Patch for the V2 of Calradia's Borderlands, Savegame compatible : less notification spam, culture choices improved (including Dark Knights as a reward), scenes fixes

Preview
Calradia's Borderlands V2.05 - Patch/Fix
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Guest
Guest - - 690,334 comments

Hi, in which folder should I put this file?

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DouwFR Author
DouwFR - - 102 comments

Hello ; I noticed I have implemented a useless level of folder. You have to put the content named "Ext. native - calradia borderlands" directly in your folder named "Module"

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Guest
Guest - - 690,334 comments

Thank you for your work. This is a very exciting module and has responded to my previous suggestions

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Guest
Guest - - 690,334 comments

Love the mod! You actually fixed all the issues I had with it. Great stuff!

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cannonfodd1608371708
cannonfodd1608371708 - - 6 comments

Many thanks for this update - The notification spam has been greatly reduced, and is a massive improvement

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Guest
Guest - - 690,334 comments

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Gandler
Gandler - - 4 comments

I am not sure if I am doing something wrong, but this patch keeps crashing the game (tried re-installing already?) If I load the game it crashes to desktop. If I try to start a new game it does a runtime error?

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weewoozesty
weewoozesty - - 2 comments

Noticed a glitch with retreating if you are in a lord's army. If you retreat it does not let you leave the battle. It just puts you back to the menu to charge the enemy over and over endlessly.

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Guest
Guest - - 690,334 comments

The recruits is peasants in my kingdom I can't change it and I don't know how to modify my troop tree

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DouwFR Author
DouwFR - - 102 comments

Peasants are custom troops : you can upgrade them in a very diverse kinds of troops (Arbalesters, Champion, Knights, Arquebusers, Cornacs...). You can custom their equipment by talking to them.
But you can also choose a Kingdom culture for your whole kingdom : all the factions can be chosen. If you manage to defeat the Dark Knights, you'll also be able to use the Dark Knights culture for your kingdom.

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OneTrueSith
OneTrueSith - - 22 comments

This mod with the patch crashes whenever trying to load a scene (i.e. Battle or tournament). here's a screenshot of the error message i get: Imgur.com. I am in the Byzantine empire region, with a new character, other new characters have the same issue.

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Ilikegunz
Ilikegunz - - 1 comments

I had this issue while I was playing with another mod so the solution is to delete all c++ applications but when you are deleting an application and a warning pops up then do not delete it and go to the official website for downloading c++ and download the 2015-2017-2019-2022 If It helps please respond

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Guest
Guest - - 690,334 comments

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Guest
Guest - - 690,334 comments

Is this normal? It's pretty strange that there are no boats in the game I can't cross to a certain Island and basically that Island seems pretty useless because I recon they cannot cross the country themselves.

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EteSech
EteSech - - 1 comments

My mods come out on white paper and are not compressed as they should be. How do I solve that?

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