Evolution of Combat IV is a total conversion mod for Jedi Knight: Jedi Academy adding a brand new class system, improved saber combat, movie realistic characters and a wide range of other tweaks and improvements.

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How to Create a EoC Server? (Games : Star Wars: Jedi Academy : Mods : Evolution of Combat IV : Forum : Help Needed! : How to Create a EoC Server?) Locked
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Jan 17 2016 Anchor

First and foremost: the mod is freaking amazing! Well done.


Is there any kind of a step-by-step guide on creating an internet EoC IV server? I cannot seem get it running on the internet but LAN games are working fine. Here is what I have tried.

-Created Windows firewall exceptions for serentysabersystems

-Forwarded ports on my netgear router to these specifications: Findports.com

-Lowered the value of server static internal ip: 192.168.x.102 (it was at 192.168.x.2)

-Using console command to connect to the server after it is running (Example: "/connect XX.XX.XX.XXX:port") The game does not show in the server browser either.

-Attempted connecting client from a different WAN IP, different computer as well.

-Server is running on Windows 8.1 64-bit and client was Windows 10. The client connection is not forwarding any specific ports.

-Client EXE is running as administrator.

Update: 01/19/2016

Good news! I got the server showing in the Internet tab of the in-game browser. It was a combination of issues. My router is connected to a modem which also server as a router. I put the modem in bridge mode and added DMZ filtering to my actual router with the internal IP address specified.

The issue I am having now is joining the internet MP server itself with a client. When the game finishes loading, after the 'awaiting gamestate' screen, the game crashes to desktop when loading is at 100%. I am trying to acquire crash logs but cannot seem to find any. The server itself crashes intermittently and disconnects from the master servers often.

Resolved: 01/20/2016

I can host servers and the client does not crash when joining. I had a server up for 2hrs yesterday with a couple of joins. Game does crash for client on map load and I am sure this is related to running JKA with widescreen resolutions, but the server can be rejoined.

I resolved the recent spat of crashing by reinstalling JKA with default configuration and installing EoC + patch from vanilla. I was able to join and play for a long duration without crashes. I believe I had messed up one of the .cfg files in my efforts to correct the issue XD

Edited by: TheRusski

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