ETXreaL is a graphics mod for Wolfenstein: Enemy Territory using the enhanced XreaL id Tech 3 GPL engine.

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Using Git (Games : Wolfenstein: Enemy Territory : Mods : ETXreaL : Forum : ETXreaL Discussion : Using Git) Locked
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Jul 13 2011 Anchor

Hello,

I tried to use GIT to get hold of the latest xreal code and assets. I'm running GIT under Windows (7 64 bit) using msysgit but when i do a clone of the xreal code (based on the link on sourceforge).

it gives an error :
"warning you seem to have cloned an empty repositary"

either that or it complains that the other end 'hung up'.

I've only ever used SVN before so can someone help me get this thing setup :)

thanks

- Josh

p.s. sorry i can't post url's for 7 days :<

Edited by: ethr

Jul 17 2011 Anchor

xreal is empty. You must clone ETXreaL, next ETXreaL_etmain info ETXreaL/etmain and ETXreaL_omnibot into ETXreaL/omnibot

Jul 17 2011 Anchor

From README.txt

This project's SourceForge.net Git repository can be checked out through Git with the following instruction set:

git clone --recursive git://xreal.git.sourceforge.net/gitroot/xreal/ET-XreaL

Edited by: treborator

Jul 18 2011 Anchor

thanks :)

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