ET Headquarters adds a flexible character customization system to Wolfenstein Enemy Territory. It also adds gameplay changes and rebalances class mechanics. Its core gameplay remains close to vanilla ET.
Sorry no sound.
Nothing special. Just wanted to show that i am still working on it. Just finished head asseccoires. Needs urgent icon design in barracks menu. Also there is a bug in the barracks menu not displaying the character correctly with the gasmask when id is 0, but just ignore that. Probably too much detail :D
Also the video shows a bit of gameplay footage. Constructing and destroying command posts has now a more significant impact on gameplay. I am still thinking about information presentation. Basically you spawn with less ammo, and your radar is a bit restricted (you can't see the enemy) + you dont recharge your skillbar across respawns, when CP is down.
That's it, just something to show and a sign of life i guess.