Escape: Paradise is the first in a series of Crysis mods that focuses on utilizing the full potential of the CryEngine 2 for the purpose of creating a large, open, exploration/survival based game. No invisible walls, no goals except to escape, almost total freedom.
Earlier in the game shown here I was chased through the lake area by two NK spec ops guys. Later on, in the Town Hall, I managed to spot an clear line of sight to the lake from my spot. Since I had a sniper rifle with a few extra rounds, I decided to let fly at them. The first one was easy enough, but the second one started moving, making my job hard. I'd estimate the distance to be around 600-700 meters. Forgive the lag, my PC can only run Crysis on high at around 20-25 FPS, throw in recording software and it gets even uglier.