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Balanced factions,lots of changes, very challenging.
Inspired by "Third Age" mod for medieval II total war.
This mod is compatible with Rome Total War 1.5 (and with the steam version as well).
New Quotes.
Buffed Diplomats and Assassins to be more effective.
New Units.
Many units can hide anywhere now.
Factions are balanced.
Campaign ends ~2000 years later.
All factions, beside the romans, unlock strong units faster.
Roman Senate gives you more time and greater monetary rewards for completing missions.
Enabled all factions (beside Rebels and the Senate).
Buildings have new bonuses and handicaps.
Replaced the buggy "Large Wall" with the not-so-buggy "Epic Wall".
Blacksmith has been changed (gives more bonuses, takes longer to be build)
Removed some buggy temples from Spain.
Mercenaries are expensive but have 4 xp, which makes then very good even in late game.
Soldiers have new stats (attack, armor, hp) according to their in-game equipment and use.
Price have been balanced for fair play in multiplayer.
Morale has been increased by a lot.
Soldiers are usually pretty tanky and can hold the line a very long time.
Spearmen have handicap when fighting infantry.
Spearmen have huge bonus against cavalry.
Pilum-throwing units have bigger range.
Tho the soldiers appear to have a lot of HP, they have handicap against cavalry (receive more damage).
Can take a beating.
Javelins are good against armored units.
Arrows are good against less armored units and mainly against large units.
Archers have greater range and so do the javelin throwers.
Mainly best used for its charging power.
All generals can switch between spear and sword now.
Spear: bonus vs cavalry, great push power (good to disrupt formations) but lower damage vs infantry.
Sword: fast attack speed. No other bonuses or handicaps. (best used vs missile infantry).
Very efficient to focus on elite units.
They have greatest range in game compared to other soldiers.
Low ammo.
No longer berserk.
Elephants are shock-units. Chariots are anti-cav unit.
Dogs are shock-units and really annoying to cavalry.
They are more precise.
Siege Weapons number x2 to be more effective.
Huge range.
Greatest range in game has the Scorpion.
Very effective against slow, armored units.
Admirals receive new traits that enables them to travel further and fight better.
If a general enters a ship, he will become the new admiral, until he leaves it.
Ships have more damage, therefore they drown easier.
New Armor Trait (+HP so that the general unit can fight without fear)
New Traits that affect soldiers: The army can get weary from fighting.
And other traits.
Even tho soldiers received a buff in morale, when a general dies it really damages the army morale.
All factions start with 15.000 gold.
All factions start with cities with 3000 population.
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Learn how to become the best general in Equilibrium. Take your sword, shield and glasses and spend 2 minutes to... read...
Harder Campaign. Balanced Factions. Realistic Battle System. More Strategy and Tactics. Accurate Siege Equipment. Perfect for Multiplayer. Great in Singleplayer...
hello , awesome mod . But there is a bug , when i play as brittania my family members get dead when they are 16 years old , how to fix it?
How do they die? Natural death or... they die and no message?
for family members i get no message , like when they reach 16 years i just find them dead in family tree , it says heroic death. And for those who i adopt for my girls , they get dead on the turn and it also says heroic death. Impossible to survive with brittain while theres this bug . thanks for reply
Go to your data folder then find export_descr_unit.txt then check if the general unit got this line "general_unit" in attributes, it should look like this:
Imgur.com
thanks fixed it , yeah didnt saw at first general unit was missing in atributes .
cant open this image. but i checked and i think it doesnt say general unit in any of atributes
The issue was fixed. Thank you for reporting it. And thank you Swan for providing the solution.
Ok I have made the mistake of uninstalling the mod so I won't be able to finish the series. I have been busy lately as well so I haven't been able to reinstall the mod and record more episodes but I will get there
Guess what is making a come back on my channel. Rtw Equilibrium Mod Episode 5:Betrayed. It is going to be a while before it is on Youtube But the battles on the video are good. The reason why i wasn't uploading was because my mic wasn't actually connecting my voice but with my new headset i was able to record another one. If you haven't seen my rtw videos check out my youtube channel Youtube.com and subscribe for more.
Nice! :D