SENSORY
Full Version 3 comments(V2.0 UPDATE!!!!!!!!!!! check doomworld post for details :3) The summary field must be at least 50 characters in length.
textureless (-ish) wad, featuring heavy doom 64lighting usage & a modified version of supercharge where everything is very fast and has little health AND an original mostly midi soundtrack if you like maps that are made of random shit stitched together and/or immortal monsters you're gonna lovethis! (oh yea also every enemy and weapon has a changed pallete just because) EVERYTHING ELSE IS ON THE TXT FILE read it or you might explode
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(V2.0 UPDATE!!!!!!!!!!! check doomworld post for details :3) The summary field must be at least 50 characters in length.
Arch-viles map from 2014! note: - Single & MultiPlayer - Works with Gzdoom, Zdoom, Zandronum and Zdaemon. - Allow jumping
Synopsis: Kill Demons with your holy weapon - Boombox. You were sent by Turbofolk and Vaporwave community to destroy the evil that possessed earth. Your...
This simple mod allow you to enter in any map at any time with simple menus options, it should work with every mod, more custom maps/wads support will...
Some WADs I've made for DOOM and DOOM II
A hyper-fast character-action first-person shooter based on the Sonic the Hedgehog series of games and built on GZDoom.
Scanners shows a demonic presence in old UAC Servers facility. The front door closed for good, so you decide to go through the back door.But first, you...
There are some very weird but unique ideas and all thing considered it managed to be a very fun experience with some weird but interesting ideas. I do also have to point out that at points it can be extremely frustrating to go through a room to another because of very little ammo with lots of enemies and some annoying jump placements. I think the .wad could use a little more refinement in some parts to become a much more cohesive experience.
i'm a bit late but yeah fair enough, can you remember any especially annoying jumps? i think i'm just going to make ammo drops give more and add a few more backpacks and it should be more smooth