The demo had a rough start, but it's fine now! There were some issues with custom models- when making the package, I had to hand-pick them, which led to a couple of omissions. This problem won't occur with the final product, since I'll be able to just dump all the custom models.
Also, I made a short trailer which showcases a bit of the first hub area - the town of Eldritch Cove. Take a look:
That being said, things are going well. I already have a bunch of levels finished. Most of them are short "passage" levels with simple puzzles, but one semi-advanced level is done and I am currently working on the first big and complicated level - the Apartment building. It's about 40% done, but I can't show anything yet to avoid spoilers.
However, what I can show is one of the passage levels. I made some rad reflection effects for it, I'm really glad how it turned out:
To summarize, the development is going slowly, but steadily - I need to make some major decisions about the outline of the story before I can continue with the development. However, I'm still working on the big level, so there's quite some time to think.
The mod is still a long way down the line, so you can go and play my recent Custom Story in the meantime:
Thanks for reading,