Greetings, Companions of Edain!
As you probably noticed, we have been rather quiet during the last few months. This had, among other reasons, to do with a very tough decision: In the light of the changes to copyright laws in Germany, we had to remove several pieces of music and voices from Edain. Those are mainly from the soundtrack of the Hobbit trilogy and from heroes and units who got their voices from other games or movies.
We didn't make this decision lightly. We looked for a way around removing things from Edain for quite some time. While the Hobbit movies may have been controversial amongst fans, most people agree that music like the dwarven songs were phenomenal. In the end, we don't see a way to keep this content in the mod. The soundsets we removed mostly affect heroes who weren't part of the vanilla game: Cirdan, the Twins, Helegwen etc. Their voices were replaced by the CaH, the customizable heroes for now. In the long run, we intend to give each and every unit its own soundset by creating the voices ourselves, a method that has proven effective for many other mods.
What this doesn't mean is that the release of 4.5 has to be postponed for several months again. We already identified these contents and implemented the changes over the summer. Which brings us to the good news:
Edain 4.5 is close. Very close.
We can't give you a release date yet, but the list of bugs that need fixing grows smaller day by day. All changes, new concepts, maps and heroes have been implemented and playtested. So to give you a sneak peek of the upcoming version, there will be a livestream of the beta on the 16th October, starting around 19:00 CEST. Our testers will play a couple of matches while Gnomi and I will commentate and answer your questions in English.
So if you want to take a look at the new spellbooks, siege weapons, defensive upgrades, and a whole bunch of other changes that are yet to be announced, don't miss the stream - see you in Twitch chat!
Your Edain Team