The Battle for Middle-earth has just begun! The Edain Mod returns to the classic gameplay of the first Battle for Middle-earth, reimagined with countless new heroes, units and abilities. Journey deeper into Tolkien's world than ever before, relive the movies through meticulously crafted visuals and forge your path to victory in epic strategic battles. Follow your destiny... Middle-earth awaits.
A teaser for the spellbook of the upcoming Misty Mountains faction in 4.6.
Very interesting, but when will the description be?
Very soon ;)
Man you are so fast this year! Keep going! :DD
I would love to see what's left final power is now. I see that there were changes and Balrog will stay as offensive spell instead of dragon strike.
Dragon Strike is still there, albeit in a different form and place.
Looks amazing! Can't wait to read the article. :D
Some are familiar, and I'm looking forward to discovering what the new abilities are. Obviously, the 6 points unknown power is a dance off.
I nominate Star Lord.
Congratulations and sorry for my bad English ... a Brazilian fan greets you.
Do you intend to implement the same system as dwarfs when choosing subgroups?
No MM's will be different you will starts as moria and choose Goblin-Town and Gundabad by camps; Edain.fandom.com
Oh man the Balrog is back, the hype is real
Will AI use at least vanilla spells like Balrog, Wyrm, Watcher etc?
The AI will use nearly every spell, the same as for the other factions.
smaug will be an hero that we will can build at the base or not?
We've been discussing this a lot the last couple of days.
maybe better question is if smaug will be permanent as stated in the previous article in the past, thx
I'd very much love to have permanent Smaug
Oh lord, I've been waiting for this for a long time.
Yesssss! Looks very, very nice!