Sturm Panzer I
Added Winter Skins for the following vehicles
Blitz Eng Truck
2 Pound Gun
6 Pound Gun/57mm M1 Gun
Vickers AA gun
76mm Obr 1927
61k obr 1939
Flak 38 wheeled (fixed)
Sturm PZ 1
Vickers MG Tripod
Browning MG Tripod
ZiS 5 Engineer
- Added Matilda II to USSR Lend Lease
- Added Valentine to USSR Lend Lease
- Added Bren Carrier MKII to Lend Lease USSR
- Added M5A1 Half track Added to Lend Lease USSR
- Added M4A2 Sherman to UK Lend Lease
- Added Missing Thompson SMGs
- Increased Vehicle Bren MG's burst fire to be more effective
- Fixed Missing MG34 Icon in DCG Buy menu
- Corrected Italian Infantry Portrait
- Fixed English breeds missing helmets.
- Added missing descriptions for few English breeds.
- Fixed glider_commando.set to use in-game sten silencer
- Added missing wheels for Nashorn and Hummel
- Fixed multiple breeds that were missing helmets.
- Added missing nashorn textures.
- Fixed missing texture reference in Vehicles_Germany.xml
- Fixed icon crash due to typo in KV1 EBM files
- Fixed blue soldiers on USA motorcycle.
- Fixed PZ3 J Gun Position for x and xx models
- Fixed Missing Icon for MKVib in DCG buy menu
- Fixed missing Pak 35 from buy menu for Germany
- Fixed Panhard French Skin, added Panhard Winter/snow skin
- Added missing reload sound and fixed Desc for Degtyarev Stand.
- Increased MG stands upward rotation limits.
- Fixed Fiat Stand's forsight.
- Increased AT-Rifle penetration scale and longer distances.
- Increased chance of component destruction by AT-rifle.
- Slight reduction to chances of crew dying from AT-rifle.
- Fixed Vickers AA Gun Ammo.
- Fixed QF17 wheels using wrong texture mods.
- Fixed Japanese tank colliders and adjusted them to medium properties.
- Lowered T-34 '43 platoon size from 3 to 2
- Fixed German_vehicle.xml to use existing skins for Lefh 18 and Nebelwerfer 41
- Fixed missing skin references for varies UK vehicles
- Fixed Chi-He in buy menu
- Fixed Sig33b Main gun
- Fixed Heat Ammo priority for targeting certain vehicles.
- Increased HEAT firing range for 75mm Leig 18
- Fixed Sturm panzer body hit volumes and Added fire fx for hull destroyed.
- Fixed Nashorn and Hummel body hit volumes. Added hull destroyed fire fx.
- Fixed sound for MG34 tank version.
- Changed cannon, truck, and open APC crews to riflemen instead of tank crews.
- Russia Squad Changes: Fixed NKVD Squads. Changed start dates of elite squads to Dec, 41'. Removed Tank Crew Squad.
- Fixed Marder desc.
- Fixed Vickers / Browning MG
- Created new base skin for Sdkfz231 8 rad. Fixed specular and bump skins.
- Fixed 2cm guns so they can a single shot instead of always firing 2 rounds.
- Increased 20mm penetration scale by 10m. Increased 20mm AA range by 5m.
- Reduced 20mm and AT-rifle chances of hull destroying or exploding a vehicle
- Fixed Missing Icons for UK vehicles in DCG buy menu
- Fixed M4A4 Sherman Inventory size
- Reduced spread power for guns to 1
- Fixed Bren Carrier gunners from being "crushed" by small fences.
- Added towing capability to M5A1 Stuart.
- Fixed HE ammo not being used against infantry in cover
- Added missing Desc. for several planes.
- Fixed Italian planes while in Direct Control to be able to select all weapons.
- Added missing morphine kits to German Medics
- Fixed incorrect weapon desc for several squads. Thanks Leonidas480bc for finding them.
- Slight reduction in accuracy and range for field howitzers like the LeIG 18, Obr 1927 and 75mm Shneider
- Fixed Projectile damage for all gun files.
- Fixed HVAR rocket trajectory and burst amount
- Increased Smoke Dispenser # of shots,
- Increased Semi Sniper rifle aim time to reduce overall ROF
- Increased price of Flak 88's for Germany by 15 points.
- Fixed Map in Operation Sword for both Germany and UK
- Fixed defender Spawn zone for Faces of War Omaha Map
- Added missing description for USSR 20mm ammo
- Fixed mm vs cm description for German Vehicle guns
- Added new skins for UK version of Stuart VI
- Increased accuracy while in direct control
- Added .50 Cal HMG Tripod for USA (not in patch, saving for next major release)
- Extended range of Heavy MG's from 90m to 100m
- Added missing x and xx folders for brummbar_late
- Added new UK skin for Sherman M4A2
- Reduced chance of flamethrower exploding when hit by explosives
- Fixed PZII F/1 main gun to be able to use HE shells