This mod fixes what Ubisoft left unfixed. Dylan's Realism Mod changes Far Cry 2 from an Africa-based sedan and pickup truck simulator into a (semi accurate) African conflict simulator. Realistic weapon damage, recoil, realistic ammo loads and weapon reliability have been added, along with a more effective stealth suit, and revamped AI weapons. (No more SPAS12s and AR15s for militiamen). Checkpoint AI has been tweaked as well. Checkpoint guards now have a 60% chance to chase you after passing through, as opposed to 90%-100% in vanilla. Militiamen also communicate more frequently in combat, and use suppressing fire more often. However, you are now as vulnerable as the AI. A single burst of rifle fire can kill you, so you are probably going to need that extra ammo and stealth suit.
GOG has another sale on, this time for titles from French developers, so let's jump across the channel for a look at 5 games on sale and mods for 'em!
gog french week sale on; 5 tres bien french games on sale (and a mod for each)
It's been two years since the release of this mod, and there is another version possibly in the works.
two years of far cry 2 as it was meant to be played and a possible version 1.5!
Alright. This is my first news post in a long time, and it's about 9 days since the one year anniversary of this mod.
one year of fc2 as it was meant to be played!
I'm going to be honest. I haven't done much work on Far Cry 2 in the past few months. That's going to change.
its coming...
It's been a while. News about 1.4, which is probably going to come soon.
first news post in a long time. not the last, though.
A fellow Moddb user named Sherbert_Looking sent me a playlist of youtube videos of the mod, so I thought that I would advertise them here. (With his permission...
more youtube videos and 1.4 info
I uploaded some mod videos to Youtube, and am starting work on another version of the mod. Thanks for the support so far, I hope that I can make Far Cry...
youtube videos and version 1.4!
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