DRRP - The modern classic. The GZDoom remake of idSoftware's mobile Doom RPG game.

Description

This update brings the RPG System and even more fixes! Click "Read more" for details

Preview
RPG Update v0.3.0b - [DRRP] Doom RPG Remake Project
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Nerou
Nerou - - 38 comments

Ща заценим!)

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VoidedLake33
VoidedLake33 - - 34 comments

I tried launching it (I'm using the newest GZDoom) but I get hit with this...

Execution could not continue.
Compile Shader 'shaders/custom/Helmet.fp':
ERROR: 0:11: 'varying' : syntax error: syntax error

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PROPHESSOR Author
PROPHESSOR - - 20 comments

Thank you for your feedback! We fixed this bug. Please, download this version: Github.com

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VoidedLake33
VoidedLake33 - - 34 comments

Thank you so much!

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VoidedLake33
VoidedLake33 - - 34 comments

Welp.. there's a new problem, I don't know if it's something on my end or what, but with the hotfix I get hit with this

Execution could not continue.
Compile Shader 'shaders/custom/Helmet.fp':
ERROR: 0:25: Invalid call of undeclared identifier 'texture2D'
ERROR: 0:26: Invalid call of undeclared identifier 'texture2D'
ERROR: 0:27: Invalid call of undeclared identifier 'texture2D'
ERROR: 0:28: Invalid call of undeclared identifier 'texture2D'
ERROR: 0:29: Invalid call of undeclared identifier 'texture2D'

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usernameak
usernameak - - 1 comments

We want to know: what is your GPU?

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Guest
Guest - - 691,013 comments

As one of the few people I know that has actually had the chance to play the game this mod tries to recreate, I can say for certain that you've done a great job, but I may have some criticism. I noticed that the damage values are somewhat different, as Hellhounds and Malwraths were far more resistant to the pistol. The ability to manually dodge somewhat helps, but the size of rooms coupled with the speed of the Doomguy makes it pretty tricky. In addition, the dialogue seems to be unchanged. This is good and bad. The story and charm is all there and accounted for, but when the controls are mentioned, the number pad is referred to as if it was ripped right from the source, which would be completely understandable. I hope this honest critique helps.

Edit: I forgot to mention the fire extinguisher. The amount of halon needed to put out a single fire may be a bit much.

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Sebastianali
Sebastianali - - 21 comments

Personally... Sorry but Im critic and it´s not good.... And here´s my points:
-No turn based
-For some reason when you level up you grow 2 levels instead of 1
-Enemies are too strong... can kill you in two seconds
-Lot of glitches
-Desactivate Free Look is useless because you can only use the fire extuinguisher when you look down... or you waste ammo
-Level up is useless also. There´s little difference.
-For some reason you can only change weapons for one side or with the numbers... what?

Doom Rpg is great, is my favorite java game and one of my favorite game of all time but this "remake" is a joke and a bunch of bad things like glitches and things without sense... good video, good gameplay but is a bad mod.... for now... i hope that the "classic" version fixes these errors....

3/10

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