Dragon Age: Total War is a currently unreleased Dragon Age-themed total conversion mod for Medieval 2 Total War: Kingdoms. The mod features 23 unique factions throughout various locations across the continent of Thedas each featuring unique unit rosters, faction mechanics, scripts, campaign conditions, gameplay styles, characters, and much more. Dragon Age: Total war aims to provide a distinct and meticulously lore-friendly yet highly familiar insight into BioWare's world of Thedas, all the while expanding further on the lore of Thedas and exploring areas previously unseen in any form of Dragon Age media. All rights to Dragon Age belong to EA and it's subsidiary studio, BioWare.
The villages of the Anderfels are often remote, spread thin, and by necessity, self-sufficient. Thus, when darkspawn raiders come out of the endless wasteland to sack and burn a village and it's occupants, the hardy folk living there take up arms, and prepare for combat, and fight as hard as they are able to, despite their inexperience, knowing that reinforcements from the army of the Anderfels or Grey Wardens is likely days, if not weeks away. Equipped with simple and worn round shields and spears, Outland militia will hold the line as well as they are able to, but lack strong armor and are less motivated to fight on if far away from their homes.