Very nice mod, really, and work nice without ReShade in my old ZOTAC GTX 260 (and me like ReShade in any game, but the OpenGL in gtx260 is... very old version).
The problem at start:
"The program can't start because XINPUT1_4.dll is missing from your computer."
Whit RBDOOM3BFG.exe of Hi-Def mod, I not have this problem... and, if I change only this RBDOOM3BFG.exe (whit one take from BFG mod launcher 1.2) the UltimateHD start, but model of pistol disappear, and never taken the grenade, and another small bugs I think.
How I can start with correct RBDOOM3BFG.exe without error message?
I'm unable to compile the exe for win7 in vs2017 running on win10. As workaround you can use the latest RBDOOM3BFG.EXE from the latest Hi Def patches => www.moddb.com/mods/doom-3-bfg-hi-def.. It's the most similar one to the one i compiled.
Anyway, there are few differences between them.
I further increased the decal limit and removed the blueish tint from filmicpostprocess shader
Don't know if there are selectable black characters in MP, but there's a single black Marine in SP in Mars City part one, and yeah, his arms are white without this mod. Lol.
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Very nice mod, really, and work nice without ReShade in my old ZOTAC GTX 260 (and me like ReShade in any game, but the OpenGL in gtx260 is... very old version).
The problem at start:
"The program can't start because XINPUT1_4.dll is missing from your computer."
Whit RBDOOM3BFG.exe of Hi-Def mod, I not have this problem... and, if I change only this RBDOOM3BFG.exe (whit one take from BFG mod launcher 1.2) the UltimateHD start, but model of pistol disappear, and never taken the grenade, and another small bugs I think.
How I can start with correct RBDOOM3BFG.exe without error message?
I'm unable to compile the exe for win7 in vs2017 running on win10. As workaround you can use the latest RBDOOM3BFG.EXE from the latest Hi Def patches => www.moddb.com/mods/doom-3-bfg-hi-def.. It's the most similar one to the one i compiled.
Anyway, there are few differences between them.
I further increased the decal limit and removed the blueish tint from filmicpostprocess shader
For smaller download reason i uploaded the alternative file for Win7 users... Moddb.com
great patch thanks
Hello and thank you for the great work.
Can you help me? Looks like there is something wrong with my textures, maybe the filters idk.
Example:
Imgur.com
Hey, I noticed that when the pistol fires, it is offset to hit in the bottom right of the crosshair, is that a bug?
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Thank you!! :D
THANK YOU FOR CREATING THIS! AWESOME! :D
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there are no bloood decals.......why???
Don't know if there are selectable black characters in MP, but there's a single black Marine in SP in Mars City part one, and yeah, his arms are white without this mod. Lol.
weapons and hud elements are not visible how can we fix it ?