Doom 3 BFG Hi Def (for BFG edition of game) Higher poly models, tga texture sources, soft shadows and effects. Runs mods. High Definition HD
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next version test shots | Locked | |
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Oct 6 2021 Anchor | ||
bringing out the details not finished more work to do these have only the stock local maps and spec redoing every single texture again UP |
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Oct 10 2021 Anchor | ||
Awesome keep up working. You can implemeting fov changer fix weapon possition? |
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Oct 10 2021 Anchor | ||
GregorioPoland wrote: CHARACTER'S PROGRESS just started monsters Edited by: y2keeth |
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Oct 21 2021 Anchor | ||
Please tell me you're actually creating new high-resolution textures, not just using some upscaled ones! Cause I'm afraid I do see upscales on these screenshots, and those are crap. Edited by: xrownerx |
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Nov 2 2021 Anchor | ||
I wouldnt do that for a game thats not mine you can if you want |
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