hellhole2
Singleplayer Maprequires doom2.wad and gzdoom to play not zdoom this level was giving me heaps and heaps of trouble for over a month now but finally it is finished ...
idk i just started this project today and it's very hard because it's my first time editing something however i'm using SLADE wad editor and it's very nice but i need to learn more about it like how to make doors, how to make test maps , how to make a weapons mod for brutal doom v21 SLADE wad editor can be found in here: slade.mancubus.net/
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requires doom2.wad and gzdoom to play not zdoom this level was giving me heaps and heaps of trouble for over a month now but finally it is finished ...
Balance: Because Brutal Doom enemies die so much quicker than Vanilla this mod reduces the amount of ammo spawned in boxes (brutal Doom weapons are more...
ok so after 10 days of trying to make a good updated map i have finally did it as will ,idk i just started this project today and it's very hard because...
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A fairly simple Total Conversion or TC of the Wolfenstein 3D Jaguar port with a few added extras from another port with the same name.
I built 2Fort map from Team Fortress Classic. Also, I made a little change in garden which is we use to reach elevator room, garden looks like from TF2...
So this is a monster pack that was built with Doom 1 and Doom 2 single player campaign progress in mind. It changes many aspects of the monsters and was...
V0RPAL & Zedek The Plauge Doctor is proud to pronounce the new official page of Wolfenstein X!
This mod is essentially a speedfreak version of Brutal Doom. It's very challenging on any difficulty above Ultra-violence. The default difficulty, "Brutalized...
*THIS IS WORK IN PROGRESS* "Sometimes Christmas... sometimes birthdays... sometimes mayhem, suffering and death."-BJ Blazkowicz line from Wolfenstein:The...
I don't see any difference ...🤔