Diablo 2 Patch 3.0 (V3.7) Patch Features: 1200+ New Uniques, now over 1600 total Uniques ingame 120+ New Runewords (See PDF), now over 200 Runewords New Sets: - 2x New End Game Set for Each Class and Mercenaries - 1x New Mid Tier Set for Each - New low/mid/high level general sets - New Ring & Weapon Sets - Hundreds of New Dungeon Variations New Cube Recipes: -Gems can be downgraded EG, Perfect to Flawless, Flawless to Flawed etc -RUNES can be downgraded EG, BER to SUR, SUR to LO etc -Weapon and Armor upgrade Recipes New Armor and Weapon Tiers: -Vanilla had 3 Tier Weapons and Armor, a new tier has been added (Tier 4) EG, Quilted Armor (Tier 1), Ghost Armor (Tier 2), Dusk Shroud (Tier 3), NEW* Arcanic Shroud (Tier 4) - Modified Mercenaries - Increased drop rates for Unique/Set/Runes etc - Increased Monster difficulties across all modes with new Super Uniques - Re-balanced and Reworked all Skills for end game viability See PDF for all Details

Add file Report D2 Patch 3 6 ( Outdated - Download V3.6.8 Latest)

This patch has been archived by the uploader because it is out of date and no longer supported. We recommend you browse the file list for the latest patch.

Filename
D2_Patch_3.6.7.rar
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Patch
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Ascended1962
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27.07mb (28,380,625 bytes)
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170 (1 today)
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ffd2f9970ee6baa0b67860dac59c665c
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Patch 3.0 (V3.6) Now live! So many changes, so much fun! Please feel free to give comments and feedback as it will only help improve the mod! PLEASE READ the PDF! Some important information in there, also be warned that Super Elite Unique Monsters can be anywhere, sorta haha

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D2 Patch 3 6 ( Outdated - Download V3.6.8 Latest)
Comments
Ascended1962 Author
Ascended1962

Hi all,

I do apologize, if you one of the first 4 that downloaded it :)

There was a old file, one of the first maps i worked on that i never removed/replaced with the correct one and i saw that now, it has been done so, luckily/unluckily only 4 people downloaded that version, if you see this please re-download :)

Peace

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Ascended1962 Author
Ascended1962

Hi all,

Just some pointers...

The Super Elite Unique monsters, they are really really hard, if you see one and cant kill them, just leave them and come back when you gained some levels/gear, that is if you started new, they will spawn in the same location unless u changes difficulty which will change maps!

These mob are tough but they do have great rewards!

Use the early runewords/gems whatever you can, there are always socketed items that drop that you can use to boost yourself!

Peace

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Violet-n-red
Violet-n-red

skill rebalances, woohoo! /o/

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Ascended1962 Author
Ascended1962

Hey Violet,

You like the Sorceress right?

Peace

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Violet-n-red
Violet-n-red

i didn't get to play your mod much yet, but i can say that i like almost every class equally.

or are you referring to the discussion i had about another mod? i simply wanted to verify that things work the way they should, because the mod is pretty hard and i've made some alterations in it and was afraid i might have indirectly messed up something.

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Ascended1962 Author
Ascended1962

Hey Violet,

Ah no just when you mentioned skill changes i thought that you referring to the sorceress :)

If i can ask, what kind of changes, because changing files could sometime cause issue or things not to work because of the amount of changes i made :)

Maybe you can share your changes with me and see if they will be good for the mod :)

You never know..

Peace

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Violet-n-red
Violet-n-red

i put in plugy's .ini file so i can enable point reallocation and an inventory mod. the latter breaks merc's equipment screen shich is expanded by that mod, but i'm OK with that - less power to a merc, more power to player's character.

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Guest
Guest

Hey violet,

But you do know that the mod works with plugy and has all the plugy features? Stash, skill, stat re allocation etc

And everything works, merc n everything, maybe u did not install everything in the zip

Peace

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Violet-n-red
Violet-n-red

i was talking about another mod, the one that did use *some* PlugY features, but not all of them.

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Ascended1962 Author
Ascended1962

:) ah ok, makes sense

Thats cool, so ye if you have any more things to report let me know, i am just adding a few more things that i thought i could do while getting things like Gheed to stop wandering around..

You know Gheed is old and half blind.. think he is looking for Deckard Cain hehe

Cool, ye will update with new stuff later..

Peace

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Guest
Guest

it syas i have a DLL error and it can't find diablo 2 LoD

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Ascended1962 Author
Ascended1962

Hi there,

Which version of Diablo II are you using?

Did you do all the install correctly..

Let me know

Peace

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Ascended1962 Author
Ascended1962

Hi all,

Sincere apologies, I will be posting an update to 3.6 (3.6.1) tommorrow or late tonight, due to 2-3 small things, nothing game breaking or crazy, could even leave it for a while but unfortunately i am a perfectionist in a way and it bothers me when things are not perfect haha

So please any bug reports/suggestions, send to my email bubblegumblue69@gmail.com

I have already added 1-2 suggestions from players that will be in the update, also the big reason is it seems that the 2x Unique Jewel make 1x New unique jewel does not work, seems that the game cannot understand the recipe for some reason, sort of the same issue with the 20% faster cast, it did not want to use 2x Dol runes... not sure why this is, but, I will change the recipe slightly in order to allow it to work..

Appreciate your support, patience and understanding all!

Peace out

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Violet-n-red
Violet-n-red

fun stuff - with any font patch installed (fixup file plus mod manager setup file entry), personal stash crashes, but without it everything works fine :p it's not important, but it was a surprising discovery.

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Ascended1962 Author
Ascended1962

Hey Violet,

What is font path? to change the ingame font?

Just out of curiosity..

Peace

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Violet-n-red
Violet-n-red

yes, there's a D2kfixup.mpq file and a requirement to list it in one of the ModMPQ lines in D2SE_setup.ini file. i found this font on Median XL's site, but the font mod isn't exclusive to that mod, from what i understand. it simply makes all the text look cleaner and makes symbols easier to distinguish - like the differencebetween 5 and 6.

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Violet-n-red
Violet-n-red

i found Gheed standing in the Blood Moor, he is uninteractable.

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Ascended1962 Author
Ascended1962

Hey Violet,

Yes I am aware of Gheed the naughty guy, told him to go back to the Rogue camp, but he is running around looting dead zombies so we can gamble on his looting :)

I am going to release an update later today to fix that and 1 or 2 other map bugs, problem was i started with act1 maps for testing but i eventually forgot to take out the test maps lol so they are still in the mod... I will release 3.6.1 later so you will know it is update to fix one or 2 small problem.. hehe

So if you have anything else that you find, let me know :)

Peace

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Violet-n-red
Violet-n-red

A1 - poisonous skeleton mages sometimes has bigger attack start range than their projectile flight range.

El rune has it's "+1" in shield properties listen in white instead of blue like it is for the same property in all other socketables

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Violet-n-red
Violet-n-red

Ghostly Skimitars look nice, shatters nice, but gets stuck on corners, somehow. ghosts gets stuck too sometimes. in the thin door passages.

Ghostly Skimitars also seems to be pretty thin and oftentimes projectiles will go right past them if they don't move straight along the grid towards player

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Violet-n-red
Violet-n-red

new type of crypt room - with 4 corner walls in the middle looks bad because walls has no depth to them (cardboard decorations? :D )

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Violet-n-red
Violet-n-red

a tiny chest in one of the A1 crypts in normal dropped like 25 items! :O is that intended? gold, potions, gems, enchanted equippables.

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Ascended1962 Author
Ascended1962

Hey Violet,

Mind putting a list in a email to me, will be easier to manage :)

Email me at bubblegumblue69@gmail.com

Peace

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Guest
Guest

ive really been looking around for instructions on how to install the mod, or atleast the pdf ive read about, anyone know where id find?

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Guest
Guest

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Ascended1962 Author
Ascended1962

Hehe no problem, there are some reported map bugs that have been fixed and the fixes will be in the 3.6.1 update that i will post a bit later, sorry that you have to download again..

Thanks

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Ascended1962 Author
Ascended1962

Hi all,

So I am aware there are a few map issues and I am working to get them fixed, I have been busy all day playing with some friends and we been testing the maps etc and even some players who play the mod have been reporting some issues to me also, there are not many but the 4-5 issues there are have caused some issues on maps...

I told Gheed to go back to town and stop looting Zombies..

Also Act 4 has some issues but that was due to a spelling mistake..

I will post the 3.6.1 update a bit later after having tested all the acts :)

Sorry about that but as I explained i made thousands of changes and it is to be expected that when so many things are done that a few issues might come up!

I am only one guy working on this mod and it has taken hours n hours to do some things, been having late late nights to get it all done hehe

The hardest part is testing, it is impossible to test every change as it could 100x longer to test than to create :)

So sorry about for any issues experienced but they will be fixed, or all the reported ones atleast for now :)

Peace all

Will post in a few hours!

Thanks

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Guest
Guest

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Guest
Guest

And even after unzipping the 3.6.1 patch into my directory it's still happening. But now there is not a waypoint in lut gholein at all. There's just a well. So i had to walk a bit to check it and yeah- game still crashes while trying to enter ''valley of snakes''. I really appreciate the work you've done so i hope you will see this soon enough and try and fix it. Thanks in advance.

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Ascended1962 Author
Ascended1962

Resolved the Valley of snakes issue :)

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