This mod adds some great new gameplay to the game. Virtually everything have been tweaked and modified and around 80 new units and 20+ new structures have been added. In combination with new generals, super weapons and powers. New music and sounds for some units. This mod will take the fight to the sea in huge naval battles between submarines, destroyers, battleships and gunboats. It will take fighting in the sky to new levels with a broad variety of aircrafts and helicopters. The GLA can now participate in these fights. But the real battle will take place on the ground, engaging mammoth overlords, light vipers and specialized infantry units. With tons of new and improved units to play with, Destructive Forces will keep you busy for hours! Skirmish is supported. "This mod does what Zero Hour did to Generals, to Zero Hour! Each side is even more diverse than before, some Generals may be absolutely horrible against others, and some may be a fair fight. The only units that are shared...

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Performance problem (Games : C&C: Generals Zero Hour : Mods : Destructive Forces : Forum : Destructive Forces : Performance problem) Locked
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Jan 29 2010 Anchor

hi
i have problem with 1,3 version, previous 1,21 worked well, gameplay is very slow.
in readme you suggest to change one line in GameData.ini but i cant find this folder, where is its default location?

Aug 12 2010 Anchor

It is available for download now.

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