new update !!!!!!! now even more compatible !!!!!!
this update removes gore from the mod and optimizes some inconsistencies with custom monsters. it should be working with a bunch of monster and gore addons.
there was a bug regarding the mashinegun and chaingun, i fixed it the mashinegun should be working now. Next update ill fix the yellow text on startup. Sorry for not testing it enough.
Thanks a lot for this. I've been hoping someone would do this someday because I love Supercharge, but always wanted the option to play it with different enemies sometimes. If you do any updates, do you think you could also add the vintage style skins for the shotguns that Supercharge has an option for? They're a lot cooler looking imo, but to each their own. Also the chaingun and rocket launcher SFX are a lot quieter then the other weapons in case you care to address that as well. Regardless, thanks again. Much appreciated.
thx for the feedback, yes im aware and quite caring for the gothic style shotgun skins, as this version is made on a slightly older version of supercharge , i will re-edit the newer version to have monster support and the custom hud in a new update, the sound should fix itself by implementing the newer supercharge
there was a bug regarding the mashinegun and chaingun, i fixed it the mashinegun should be working now. Next update ill fix the yellow text on startup. Sorry for not testing it enough.
Thanks a lot for this. I've been hoping someone would do this someday because I love Supercharge, but always wanted the option to play it with different enemies sometimes. If you do any updates, do you think you could also add the vintage style skins for the shotguns that Supercharge has an option for? They're a lot cooler looking imo, but to each their own. Also the chaingun and rocket launcher SFX are a lot quieter then the other weapons in case you care to address that as well. Regardless, thanks again. Much appreciated.
thx for the feedback, yes im aware and quite caring for the gothic style shotgun skins, as this version is made on a slightly older version of supercharge , i will re-edit the newer version to have monster support and the custom hud in a new update, the sound should fix itself by implementing the newer supercharge