The year is 2055, more than thirty years after the events of Zero Hour, Earth suffers a catastrophic collision with meteorites. The world is thrown into turmoil as large swathes of land are annihilated. Four factions, the ADF (Asian Democratic Federation), WEA (West European Alliance), WLF (World Liberation Front), and AC (American Confederacy) are at war for control of the remaining already harder to find resources as well as the preservation of their nations and geopolitical interests. Welcome to Deep Impact.
This is the WEA's airfield. Now, almost every mod for Zero Hour has a very similar airfield structure: two runways, four hangars, either behind or to the sides of the runways. Now, this is partially due to SAGE concerns, but it's also due to lack of innovation. This one does have a render ready to drop, but for the moment be happy with the concept for what I'd call a unique airfield. I mean, take a look at it now, before the Starchildren are coming for you, guns blazing.
- Concepts by Anubis, Commentary by Jok3r.
I like that airfield... is the missile turret an upgrade?
Possibly, we haven't decided on that yet.
- Sam
A CIWS turret would be nice, but that would be too overpowered =D
I love the CIWS and that would be sweet. Maybe a combined turret with both! }:]
when all else fails, buy the damn missle launcher the entire team has been screaming at you to make