After completion of the SOL Knossos gate the GTVA sends a small recon fleet to investigate. Upon exiting subspace they realize nothing is familiar. With no way to return they begin to colonize. The native factions, TEC, Advent and Vasari take notice of the intrusion and some believe they should be removed. The GTVA was not prepared for this eventuality and sent older Great War era vessels, and in order to survive they must scramble to construct the more advanced vessels from home. However a old foe may be lurking in the shadows.

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Freighters using fleet supply points and the GTB Athena (Games : Sins of a Solar Empire: Rebellion : Mods : Decent Freespace Into Chaos : Forum : Game Balance : Freighters using fleet supply points and the GTB Athena) Locked
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Oct 2 2018 Anchor

About the GTFr Chronus (The trade port freighter) i noticed that each one takes 1 point out of my fleet supply, i can't remember if that was the case with vanilla Sins since i haven't played it without mods in a long LONG time, but i'm almost sure that wasn't case and other mods. I actually like it, since trade ports are, in my view, a little OP. I'm also wondering if it was intended.

And regarding the GTB Athena, it feels undergunned, especially being a bomber, i know it can't carry torpedoes in Freespace (and it shouldn't in the mod either), but only giving it the GTM Phoenix (which is locked at level 5) pushes it into a corner as the GTB Medusa comes better equipped to handle large targets and the GTF Ulysses/Apollo both get missiles much sooner. As a suggestion (I don't know the numbers so it might be a bad idea) maybe you could try giving it 2 banks of hornet missiles and 1 MX (since the Athena is unlocked from the start and the Orion will be your first capital ship, it should get early secondaries)

Oct 2 2018 Anchor

I agree, the Athena needs starting secondary. The MX 50 is way under powered for what the Athena can do. I was thinking of making the Athena start with the Phoenix and the Hornet idea is not a bad one, however following canon the Athena is unable to equip Hornets. I will equip her with interceptors, research based, to balance her for later. I was also going to move the Phoenix research earlier.

As for the fleet supply for cargo ships I can look into this, however it may help to balance the GTA due to the weapons systems being stronger than the vanilla.

Edited by: Riesstiu

Oct 3 2018 Anchor

Following the Athena logic, i noticed that the Zeus also seems a tad underpowered.

A little off-topic: Could you show in each missile description what ships are compatible (or rather, will actually use them) with said missiles? And in the ship research, what missiles it can carry, like you did with bombers.

Oct 3 2018 Anchor

The Zeus gets the trebuchet later. It has the longest range in the game at 10080, the next longest range in sins is the LRM frigate with a range of 9800. I plan on giving it a Shield Breaker making it more useful in weakening the enemy ships.

I do plan on making the descriptions well more descriptive, lol. Thanks for the feed back.

Edited by: Riesstiu

Oct 3 2018 Anchor

Thanks, that's great to know.

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