The journey continues... It is time to set foot through the deep forest and find the man behind the letter. This is a direct sequel to the first custom story Dead Spirits.

RSS Reviews
8

SwankestCZ says

Agree (1) Disagree

Good old stylish mod.

7

KiraImmortal says

Agree (3) Disagree (2)

This was a good one. It was creative, had the feeling of 2012-13 throughout. Story didn't quite get it right, but it was okay and i've had fun progressing through. I wish it was a bit longer and had more of an ending, but all in all, i'm glad you finished it. 7/10, decent looking levels (outside areas were even better), weak story but good creativity and imaginative design choices!

8

TroHea says

Agree Disagree

Really nice of you to finish this story, but the ending felt a little bit rushed - most likely because you just wanted to have it finished though. :D

Overall good.

5

CheesyDeveloper says

Agree (1) Disagree (1)

Positives:

- Creative aspects
- Looks good for the most part
- Good use of sound effects at the outdoor maps
- Started off pretty creepy

Negative:

- You stopped caring much about sound effects after the outdoor maps, unfortunately

- Design is poor, apart from looking good, with puzzles being blocked off with objects or hidden in complete darkness and nearly impossible to find if you run out of oil. This mod isn't generous with oil, so that can become quite frustrating

- Weak, average story we've seen in hundred other mods before

- Apart from the outdoor maps being spooky with the sound design, the remainder of the mod just isn't scary, especially since you used a vanilla grunt. You can't make that scary anymore. The moment I realized the vanilla grunt is the threat here, it stopped being scary immediately

Conclusion:

I actually really liked the outdoor maps. They looked nice, you used creepy sound effects, as well as changing ambiance depending on the environment I was in. Very well done in general.

But after that, it's like you stopped caring. Puzzles were mostly, finding something hidden behind random objects for no apparent reason so you can unlock the next area. Sound effects almost stopped existing in the indoor maps, and you decided to unfortunately use vanilla grunt, which in my personal opinion, being a bit of a veteran in this game, is an immediate atmosphere killer.

I don't remember much about your first mod, seeing that I rated it many years ago, but, while you probably improved a lot since then, this mod does nothing new apart from a few neat ideas here and there. It's not bad, but it isn't that great either.

5/10 - Average

8

wizard2020 says

Agree Disagree

Fun...complicated castle tho.

8

SeiglasDeRock says

7

Thinbut says