Dead Air is a total conversion for the S.T.A.L.K.E.R. series based on Call of Chernobyl, encompassing all aspects of the game from graphics, audio, and special effects to various gameplay and AI features. The mod evolves from the ideas started in Call of Misery, a previous project of the mod author. Major inspirations for Dead Air include projects such as NLC, MISERY, Autumn Aurora, and OGSE. Dead Air prioritises the development of the game engine’s potential, complexity of gameplay, and attention to detail, along with addressing both the quality and quantity of all content.
It happened that you playing per loner - you beat the soldier VSU, this is all seen soldiers duty and begin to beat you?.. Further this is all seen by loners and begin to beat you? Here is the fix for that! Now you can beat the bandits in the presence of freedom, scientists in the presence of Merc. This edit works on the basis of a break in communication between allied groups all stalkers. A new game is required! Sorry for my English, i m from Russia.
nice job like the idea
Hello. I noticed something during the game: Duty and Ecologists are enemies (-1000 rep between eachother). Is that supposed to be like that?