Dead Air is a total conversion for the S.T.A.L.K.E.R. series based on Call of Chernobyl, encompassing all aspects of the game from graphics, audio, and special effects to various gameplay and AI features. The mod evolves from the ideas started in Call of Misery, a previous project of the mod author. Major inspirations for Dead Air include projects such as NLC, MISERY, Autumn Aurora, and OGSE. Dead Air prioritises the development of the game engine’s potential, complexity of gameplay, and attention to detail, along with addressing both the quality and quantity of all content.

Description

Edited the weapons and the bullets to do real life damage. The longer the barrel more velocity and more energy,weapons bear the velocity factor and bullets bear the weight factor in grains. No new game required because this is just numbers tweaked to mimic real life muzzle energy stats are from wikipedia and bbti. Also fixed some bugs from tazair 1.0 and this should be a patch for it.

Preview
Tazair real life ballistics
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eltroxa
eltroxa - - 1 comments

my game crashes back to the desktop when I start a new game.help

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zyzzzyzzlgd47 Author
zyzzzyzzlgd47 - - 28 comments

Hello!Do you have any mods installed prior to this one?Cause tazair is a modpack already with english translation and other QoL improvements.Do fresh install,install tazair 1.0 and then this patch,then after that merge anything new you install.This patch shouldn't cause problems because it is just config file tweaks for the weapon damage while recoil and accuracy are tweaked in tazair 1.0

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