Dead Air is a total conversion for the S.T.A.L.K.E.R. series based on Call of Chernobyl, encompassing all aspects of the game from graphics, audio, and special effects to various gameplay and AI features. The mod evolves from the ideas started in Call of Misery, a previous project of the mod author. Major inspirations for Dead Air include projects such as NLC, MISERY, Autumn Aurora, and OGSE. Dead Air prioritises the development of the game engine’s potential, complexity of gameplay, and attention to detail, along with addressing both the quality and quantity of all content.

Description

NPCs don't die from bleeding and also can heal themselves during dialogs talking. If the NPC doesn't have a bandage and has bleeding, the bandage will be spawned in the NPC's inventory.

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NPCs Don't Die From Bleeding
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*Pixel* Author
*Pixel* - - 18 comments

Upadate 02.05.2022:
- readme fixes

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