Dead Air is a total conversion for the S.T.A.L.K.E.R. series based on Call of Chernobyl, encompassing all aspects of the game from graphics, audio, and special effects to various gameplay and AI features. The mod evolves from the ideas started in Call of Misery, a previous project of the mod author. Major inspirations for Dead Air include projects such as NLC, MISERY, Autumn Aurora, and OGSE. Dead Air prioritises the development of the game engine’s potential, complexity of gameplay, and attention to detail, along with addressing both the quality and quantity of all content.

Description

Now you can found more bad ammo (10) and type ammo (5-10) from 1 box.

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Guest
Guest - - 691,592 comments

While I like the idea of getting more than 1 or 2 bullets from a box, some tweaking to the weight/price of the "Bad Ammo" item might need to be tweaked!

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Hetman64
Hetman64 - - 121 comments

True, I agree.

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Guest
Guest - - 691,592 comments

How do I uninstall this mod? The bad ammo is too expensive and tempting to sell thus destroying immersiveness....

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cpt.pink
cpt.pink - - 71 comments

I seem have a problem with this addon, it removed where when you picked up objects it would show you a message about what you just picked up after downloading this addon it removed the messages and even the picking up sound and it is very frustrating because I wont know what I just picked up I hope you can fix this thanks

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Darvin76
Darvin76 - - 54 comments

I was just looking into this as I wanted to include something similar in my addon.. Looks like just unpacking the itms_manager.script without even editing it screws up the feature you mentioned, and when you edit the itms_manager.script and pack everything back again, it magically works without problems.. Russian programming is really anomalous thing lol

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cpt.pink
cpt.pink - - 71 comments

thanks my dude

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MilligraM313
MilligraM313 - - 246 comments

How do I ,,pack,, everything back again?

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Guest
Guest - - 691,592 comments

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Dragomir3777
Dragomir3777 - - 24 comments

A bit cheaty, do you not find? over 100 coins can fall cartridges of several thousand.

I offer you this version of the script.

if (ammo) then
local ammo_rand = math.random(1,5)
create_ammo (ammo,db.actor:position(), db.actor:level_vertex_id(), db.actor:game_vertex_id(), 0,ammo_rand)

Then each type of ammo also drops randomly.

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