Dead Air is a total conversion for the S.T.A.L.K.E.R. series based on Call of Chernobyl, encompassing all aspects of the game from graphics, audio, and special effects to various gameplay and AI features. The mod evolves from the ideas started in Call of Misery, a previous project of the mod author. Major inspirations for Dead Air include projects such as NLC, MISERY, Autumn Aurora, and OGSE. Dead Air prioritises the development of the game engine’s potential, complexity of gameplay, and attention to detail, along with addressing both the quality and quantity of all content.

Description

I thought that the original "Metro Style Masks" were a bit cheap and it nearly looked like you had nothing on at all, so I actually got the real mask textures and although some of the glass distortion effects arent there, I think it looks very good while still keeping the clarity that the original mod intended. Its installed the same was as the other mods, its just a texture replacement so there shouldn't be any issues. The texture on two of the mask states are a bit lower resolution but youd only notice if your mask really got smashed up.

Preview
Metro Masks Redone
Post comment Comments
Guest
Guest - - 690,517 comments

Does it have the same option the clean the gas mask with a hand?

Reply Good karma Bad karma0 votes
stooe
stooe - - 810 comments

Afaik, cleaning your mask is a base feature from Dead Air, so this retexture would not effect it.

Reply Good karma Bad karma+2 votes
stooe
stooe - - 810 comments

I feel like the cracks in the masks should be slightly blurred (like the blood), as when they are not, it implies that your eye is always focusing on them.

Reply Good karma Bad karma+4 votes
Ziggylata Author
Ziggylata - - 44 comments

If youd like to, feel free. As right as you are, I just whipped this together for me and then decided to upload it incase someone else was bugged by the same thing I was.

Reply Good karma+1 vote
THEWILLOFD
THEWILLOFD - - 134 comments

nice appreciate you for doing this cause the default mask huds were fugly asf

Reply Good karma Bad karma+1 vote
TheLettersL
TheLettersL - - 120 comments

"A bit cheap" is a bit harsh, wasn't my mask texture set to begin with, just porting a mod that I liked.

Don't get me wrong, these new textures are much more immersive, but no need to call the original creator's work cheap.

Reply Good karma Bad karma+9 votes
Daemorth
Daemorth - - 41 comments

Looks good. Not a fan of the misty/foggy effect in the edges! I think it could look good if it was moved way further off to the edges, as a more of a subtle touch.

Reply Good karma Bad karma+1 vote
Ziggylata Author
Ziggylata - - 44 comments

Theres no way to mimic the refraction effect on the edges of the mask due to the technical limitations. Personally the xray engine just isnt worth the effort and im baffled to this day the amount of support stalker has on its original engine.

Reply Good karma+1 vote
THEWILLOFD
THEWILLOFD - - 134 comments

ay you think putting all the English from all stalker games to just mercs is possible? it be good for lore immersion

Reply Good karma Bad karma+1 vote
VikCleDoom
VikCleDoom - - 1,302 comments

As much as I appreciate this and the textures, these tend to dim the world colors, if only around the edges but it really is a 'disadvantage'.
I'll stick to the old one and keep those reflection effects, they look nicer.
Mmmm I think similar reflection effects should've been in the Metro games as well to begin with.

Reply Good karma Bad karma+3 votes
Detestt
Detestt - - 165 comments

I don't like the vignette fog around the edges, its not so bad when the mask isn't shot up and cracked but when it does it is impossible to see.

Reply Good karma Bad karma+1 vote
RamseySparrow
RamseySparrow - - 833 comments

Sorry guys, to be honest and as far as personal opinion goes, I much prefer Dead Air's original model to both this and the other 'metro-style masks' mod.
The fact that the original one has a subtly out of focus and vignette'd outline features, makes it a very pleasant verisimilitude of wearing something tactile close to one's face, where both of the modded varieties look a bit blunt and basic - a downgrade really.
I get it that vanilla may feel too strong to some, it actually does to me too just a little bit, so no offence is meant, just an honest opinion!

Good effort either way and I think perhaps you'd benefit from a slightly different outline of the masks shape, closer resembling vignetting of the vanilla dead air: no gas mask visors would give you a single circular shape like this one - professional cinematographer's word ;)

Reply Good karma Bad karma+2 votes
Melvin5564
Melvin5564 - - 4 comments

where do you have to put in the folder?

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Tags

Metro Masks Redone has not been tagged yet.