Dead Air is a total conversion for the S.T.A.L.K.E.R. series based on Call of Chernobyl, encompassing all aspects of the game from graphics, audio, and special effects to various gameplay and AI features. The mod evolves from the ideas started in Call of Misery, a previous project of the mod author. Major inspirations for Dead Air include projects such as NLC, MISERY, Autumn Aurora, and OGSE. Dead Air prioritises the development of the game engine’s potential, complexity of gameplay, and attention to detail, along with addressing both the quality and quantity of all content.

Description

Hello everyone! Look I know that Dead Air should be coming out sometime soon hopefully we get our Christmas miracle :) Or not. Either way I decided to upload this little fix that been bugging me for long time so I finally decided to fix it. This add-on fixes melee weapons that overlapping. Like me, you all true stalker fans always looking for a way make game better. So this little fix will help with immersion experience. This is my first upload feedback is always nice and GOOD HUNTING STALKERS! *Simply replace gamedata folder and you all set.

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Fixed Melee weapons
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loneSTALKER00
loneSTALKER00 - - 347 comments

Good stuff Stalker, these kind of small details can make a whole lot of difference sometimes.

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Wizard2
Wizard2 - - 298 comments

Good, but doesn't this also moves the detectors? i believe they are attached, maybe not in Dead Air?

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.:Ronin:. Author
.:Ronin:. - - 14 comments

it does not affect anything else, because they are separate parameters, but I did double check for assurance. ;)

Reply Good karma+4 votes
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