Extended And Reworked Craft + Dead Air 0.98b Community Bugfixes + One day in the Zone + NPCs Don't Die From Bleeding + NPC Loot Claim for Dead Air 0.98b.
This mod includes:
- Dead Air 0.98b Community Bugfixes (23.04.2022)
- One day in the Zone 0.3.4 (unofficial patch for Dead Air 0.98b)
- Extended And Reworked Craft (Version: 0.2)
- NPCs Don't Die From Bleeding for Dead Air 0.98b (Version: 0.1)
- NPC Loot Claim for Dead Air 0.98b (Version: 0.1)
Description of the mods above can be found in the all readmes folder.
Installation:
- Delete gamedata folder in game directory
- Move gamedata from this folder to game directory
- Start new game (necessarily)
Recommended game settings:
- Gamma: 2-3 steps to the right
- Contrast: middle of the slider
- Brightness: 1-2 steps to the right
- Color Correction: Red - Blue - Green - 0.50 - 0.65 - 0.80 (from Dead Air Revolution)
- Since the Dead Air 0.98b engine is 32x bit and does not support working with a large amount of RAM, then it is recommended to play on DX9 2.5 (the difference from DX10 is small) and disable grass shadows and water reflections in the first place
Changes made in this mod:
- The original character sizes are returned compared to One day in the Zone 0.3.4
- Decreased radiation output speed by ten times compared to One day in the Zone 0.3.4
- Returned the original caches in the "last stand" mode compared to One day in the Zone 0.3.4
- When choosing "beginner technician’s kit" the character gets "advanced tools" instead of "basic tools"
- When receiving the coordinates of the cache, a title is displayed on which location the cache is located
- Added the ability to craft a tent and a tent bag
- Trechcoat, anomaly detector, aluminum frames were removed from Sidorovich's assortment
- The medic's assortment at the Garbage was extended, now it makes sense to buy medicine for artifacts there
- The skill "lead backpack" was renamed to "dosimetrist" (because "lead backpack" is not a skill)
- Added the skills text decoding in the main menu
Мод включает в себя:
- Dead Air 0.98b Community Bugfixes (23.04.2022)
- One day in the Zone 0.3.4 (неофициальный патч для Dead Air 0.98b)
- Extended And Reworked Craft (Version: 0.2)
- NPCs Don't Die From Bleeding for Dead Air 0.98b (Version: 0.1)
- NPC Loot Claim for Dead Air 0.98b (Version: 0.1)
Описание модов выше можно найти в папке all readmes.
Установка:
- Удалить в директории с игрой папку gamedata
- Скинуть туда папку gamedata из архива
- Начать новую игру (обязательно)
Рекомендуемые настройки игры:
- Гамма: 2-3 деления вправо
- Контраст: середина ползунка
- Яркость: 1-2 деления вправо
- Цветокоррекция: Красный - Синий - Зеленый - 0.50 - 0.65 - 0.80 (из Dead Air Revolution)
- Так как движок Dead Air 0.98b 32x битный и не поддерживает работу с большим количеством оперативки, то рекомендуется играть на DX9 2.5 (разница с DX10 небольшая) и отключить в первую очередь тени от травы и отражения на воде
Изменения, внесенные в этой сборке:
- Возвращены оригинальные размеры персонажа по сравнению с One day in the Zone 0.3.4
- Уменьшена скорость вывода радиации в десять раз по сравнению с One day in the Zone 0.3.4
- Возвращены оригинальные тайники в режиме "последний выживший" по сравнению с One day in the Zone 0.3.4
- При выборе "комплекта начинающего техника" персонажу достаются "инструменты для тонкой работы" вместо "инструментов для грубой работы"
- При получении координат тайника показывается надпись на какой локации находится тайник
- Добавлена возможность создать палатку и сумку от палатки
- У Сидоровича убраны из продажи плащ, детектор аномалий, алюминиевые рамки
- У медика на Свалке расширен ассортимент, теперь у него есть смысл покупать медицину за артефакты
- Навык "свинцовый рюкзак" переименован на "дозиметрист" (так как "свинцовый рюкзак" не является навыком)
- Добавлена расшифровка навыков в главном меню
Updated to version 0.2 (02.05.2022):
- Extended And Reworked Craft updated to version 0.2:
# more items to sort and dismantle
# weapon toolkits and repairkits fixes
# recipes fixes
- Trechcoat, anomaly detector, aluminum frames were removed from Sidorovich's assortment
- The medic's assortment at the Garbage was extended, now it makes sense to buy medicine for artifacts there
- The skill "lead backpack" was renamed to "dosimetrist" (because "lead backpack" is not a skill)
- Added the skills text decoding in the main menu
- Added recommendations for game settings in description and readme
No newgame needed.
I like this so far. I've noticed a little mistake, however - Camelback is made out of a... Camelback and some fabric.
Also, I have a little suggestion - maybe add a Jacket/Overcoat as a base for Light Suits recipes? It would make a bit more sense, I feel.
"Camelback is made out of a... Camelback and some fabric."
It's not a mistake. It's an option (receipt) for cutlery/swiss/multitool to fullfill empty or partly empty camelback if you already have it. You can craft new camelback with advanced tools.
"Also, I have a little suggestion - maybe add a Jacket/Overcoat as a base for Light Suits recipes? It would make a bit more sense, I feel."
I thought about it, but it will be more difficult to develop, because of need of suit's condition saving. I don't think it's good to create a new suit from completly torn jacket for example. Same case for sawed off shotguns and rifles. But maybe it will be added later.
The mod is updated to version 0.2. No newgame needed. Added recommendations for game settings in description and readme.
Hey, the instructions say to delete the gamedata folder, but the english translation in this has some stuff like "ui_mcm_cc_all" or "actor_stalker" instead of the faction. I tried putting the translation on top but it removed some options like "One day in the zone" and replaced "Dosimetrists" with "Lead backpack" again.
I managed to fix it by installing the 0.98b bugfixes in the main page first, then the english translation and then this mod.
Also, is it possible to play this with the Magazine mod? I installed it but it removed the "One day in the zone" option and that made me worried it would be incompatible with this.
Anywqys, thanks for the mod
"Hey, the instructions say to delete the gamedata folder, but the english translation in this has some stuff like "ui_mcm_cc_all" or "actor_stalker" instead of the faction."
I'll try to fix it soon.
"Also, is it possible to play this with the Magazine mod?"
This mod isn't compatible with most of the mods.
"I installed it but it removed the "One day in the zone" option and that made me worried it would be incompatible with this."
With such installation, the mod will be broken and won't work properly.
Hey thanks gread addons
Could you please make a patch for ekidona mahazines