Dead Air is a total conversion for the S.T.A.L.K.E.R. series based on Call of Chernobyl, encompassing all aspects of the game from graphics, audio, and special effects to various gameplay and AI features. The mod evolves from the ideas started in Call of Misery, a previous project of the mod author. Major inspirations for Dead Air include projects such as NLC, MISERY, Autumn Aurora, and OGSE. Dead Air prioritises the development of the game engine’s potential, complexity of gameplay, and attention to detail, along with addressing both the quality and quantity of all content.
**UPDATED. AGAIN. CHECK DESCRIPTION** Using THAP as a base, a port of EFT hands for Dead Air! Originally for Anomaly. YES! THERE ARE WATCHES!
Hi! This mod is amazing, is there any way for it to be compatible with Call of Chernobyl?
Would just need to be ported properly. Which isn't necessarily hard, but just a bit time consuming. If I ever get around to playing CoC I will port them, or if someone else comes along and does it before me thats cool too
Is there any way you could tell me what the steps would be? I'd gladly port all of this to CoC
I will send you a pm
Hello, could you send me the explanation too please, I would like to port it to Call of the Zone.
nice does this still work with anomaly? since it was from anomaly original
10 [head, eyes] /10
Is this mod supposed to replace all the viewmodels or just some?