Dead Air is a total conversion for the S.T.A.L.K.E.R. series based on Call of Chernobyl, encompassing all aspects of the game from graphics, audio, and special effects to various gameplay and AI features. The mod evolves from the ideas started in Call of Misery, a previous project of the mod author. Major inspirations for Dead Air include projects such as NLC, MISERY, Autumn Aurora, and OGSE. Dead Air prioritises the development of the game engine’s potential, complexity of gameplay, and attention to detail, along with addressing both the quality and quantity of all content.
That triggered me greatly, too. Thank you, bro.
Yesss thank you!
I only wish I could have a SCAR-L in addition to this.
Ah, the joy of having an actual SCAR-L
Moddb.com
you not publish your mod anymore?
I was having fun pretending it was a SCAR L lol
Does this also change the ammo spawns of stalkers using the SCAR-H? So we'll actually find 7.62x51mm rounds on them if they have the weapon, instead of 5.56x45mm?
I just changed the ltx file for the weapon itself; I didn't mess with any other files. Not sure if that changes what they spawn with or not.
From Wikiepdia (https://it.wikipedia.org/wiki/FN_SCAR)
+ l'FN SCAR-L (da light, leggero) è la variante d'assalto in calibro 5,56 mm NATO;
+ l'FN SCAR-H ( da heavy, pesante) è la variante da battaglia in calibro 7,62 mm NATO adattabile sul campo di battaglia ad altre munizioni (come le 7,62 × 39 mm sovietiche).
ergo: in-game the SCAR is the H or L version? why is the L the default caliber is correct
maybe anyone can add both rifle with both caliber... with patch of OA (maybe) :)
Any chance you could make this compatible with the magazine addon? The mags still only take 5.56.
а можно просто фаил с изменением калибрабез изменения ттх оружия